Offline 87.250.202.26:8848 checked 1d ago
TEST
Connect
srv = rust.server("87.250.202.26:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 87.250.202.26:8848
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Oct 2026, 09:38 UTC
- hostname
- –
- first seen
- 27 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 544/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 361/400 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 314 on average | 36/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 313 on average | 44/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 273 on average | 157/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 77/100 |
Quick answers
From the figures on this page.
Population data
How does TEST compare in the rankings?
Rank #13,751 on seven-day player hours for TEST, within the top 62% of all ranked servers.
How full does TEST run?
Offline now for TEST, with the last sample 24 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 10:00 UTC, mean 0 players.
Server data
What Rust version does TEST run?
Rust network protocol 2635 and build 168909 on Windows is what TEST runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is TEST, and is it up?
Offline now for TEST, last seen 24 hours ago. Its earliest recorded date in Rust Data is 27 October 2026.
In which location is TEST hosted?
No region is published by TEST. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 87.250.202.26:8848.
Map and rules
What rules and settings are recorded for TEST?
You will not find a gather rate in the string TEST. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has TEST selected?
A procedural map runs on TEST, generated by the game.
Wipes and dates
On what schedule does TEST wipe?
The record for TEST holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 24 hours ago.
Tags and filters
Which Rust Data filters and lists contain TEST?
These Rust Data lists include TEST: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the server tags on TEST?
The game's server browser reads these tags from TEST: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to TEST?
In Rust, F1 opens the console: type client.connect 87.250.202.26:8848. Launch Rust on this page does the same by opening the game through Steam and connecting.