Rust Data

rustdata.spaceservers87.250.202.26:28017.ipynb

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Offline 87.250.202.26:8848 checked 1d ago

TEST

Connect

srv = rust.server("87.250.202.26:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #13,751 # top 62%
last wipe 1d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75109:0010:00Wiped Tue 27 Oct, 09:38 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
87.250.202.26:8848
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 09:38 UTC
hostname
–
first seen
27 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average544/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average361/400
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average36/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average44/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average157/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average77/100

Quick answers

From the figures on this page.

Population data

How does TEST compare in the rankings?

Rank #13,751 on seven-day player hours for TEST, within the top 62% of all ranked servers.

How full does TEST run?

Offline now for TEST, with the last sample 24 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 10:00 UTC, mean 0 players.

Server data

What Rust version does TEST run?

Rust network protocol 2635 and build 168909 on Windows is what TEST runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is TEST, and is it up?

Offline now for TEST, last seen 24 hours ago. Its earliest recorded date in Rust Data is 27 October 2026.

In which location is TEST hosted?

No region is published by TEST. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 87.250.202.26:8848.

Map and rules

What rules and settings are recorded for TEST?

You will not find a gather rate in the string TEST. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has TEST selected?

A procedural map runs on TEST, generated by the game.

Wipes and dates

On what schedule does TEST wipe?

The record for TEST holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 24 hours ago.

Tags and filters

Which Rust Data filters and lists contain TEST?

These Rust Data lists include TEST: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the server tags on TEST?

The game's server browser reads these tags from TEST: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to TEST?

In Rust, F1 opens the console: type client.connect 87.250.202.26:8848. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players The server lists 100 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 56,552 players 11,688 servers online