Rust Data

rustdata.spaceservers87.252.227.115:28017.ipynb

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Offline 87.252.227.115:28015 checked 1d ago

Test

Connect

srv = rust.server("87.252.227.115:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/2 # 50% full
7-day average 1 # peak 1
rank #12,506 # top 56%
last wipe 14d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75117:0018:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct20 Oct26 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
87.252.227.115:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 11:53 UTC
hostname
–
first seen
14 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 545 on average674/750
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average487/500
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 305 on average48/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 305 on average60/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 267 on average164/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 263 on average217/250

Quick answers

From the figures on this page.

Population data

How does Test compare in the rankings?

Over the last seven days Test sits at #12,506 on player hours, in the top 56% of ranked servers.

What population does Test carry?

The current row shows Test offline; the last response was 45 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Peak hour in the last 48 hours: 18:00 UTC, mean 1 players.

Server data

Which Rust version is Test on?

Version Rust network protocol 2635 and build 169170 on Windows is reported by Test. The protocol has to match before you can join, and Steam does the updating.

How reliable is Test, and is it up?

Test is offline at this refresh; the last response came 45 hours ago. 2 of 168 hours up over the last 7 full days, or 1%. The first row Rust Data holds for it is dated 14 October 2026.

Where does Test sit?

There is no region published for Test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 87.252.227.115:28015 is its address.

Settings and map

Which rules apply on Test, and what settings?

You will not find a gather rate in the string Test. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has Test loaded?

Test runs a procedural map, which the game generates.

Wipe data

When does Test wipe, and how often?

A rhythm cannot be read from the wipes of Test on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 14 days 3 hours ago.

Tags and filters

Where does Test appear among Rust Data lists and filters?

The Rust Data lists that Test fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Test hold?

These tags are published by Test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): Slot count: 2; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs169170 (Build): The server runs build 169170; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join Test?

Enter client.connect 87.252.227.115:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2635,gmrust,cs169170,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players Slot count: 2.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs169170
Build The server runs build 169170.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 85,272 players 11,802 servers online