Offline 87.252.227.115:28015 checked 1d ago
Test
Connect
srv = rust.server("87.252.227.115:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 87.252.227.115:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Oct 2026, 11:53 UTC
- hostname
- –
- first seen
- 14 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 545 on average | 674/750 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 487/500 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 305 on average | 48/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 305 on average | 60/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 267 on average | 164/200 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 263 on average | 217/250 |
Quick answers
From the figures on this page.
Population data
How does Test compare in the rankings?
Over the last seven days Test sits at #12,506 on player hours, in the top 56% of ranked servers.
What population does Test carry?
The current row shows Test offline; the last response was 45 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Peak hour in the last 48 hours: 18:00 UTC, mean 1 players.
Server data
Which Rust version is Test on?
Version Rust network protocol 2635 and build 169170 on Windows is reported by Test. The protocol has to match before you can join, and Steam does the updating.
How reliable is Test, and is it up?
Test is offline at this refresh; the last response came 45 hours ago. 2 of 168 hours up over the last 7 full days, or 1%. The first row Rust Data holds for it is dated 14 October 2026.
Where does Test sit?
There is no region published for Test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 87.252.227.115:28015 is its address.
Settings and map
Which rules apply on Test, and what settings?
You will not find a gather rate in the string Test. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.
Which map has Test loaded?
Test runs a procedural map, which the game generates.
Wipe data
When does Test wipe, and how often?
A rhythm cannot be read from the wipes of Test on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 14 days 3 hours ago.
Tags and filters
Where does Test appear among Rust Data lists and filters?
The Rust Data lists that Test fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Test hold?
These tags are published by Test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): Slot count: 2; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs169170 (Build): The server runs build 169170; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join Test?
Enter client.connect 87.252.227.115:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.