Rust Data

rustdata.spaceservers87.88.86.23:28017.ipynb

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Online EU 87.88.86.23:28015 checked 13m ago

server moss

vanillamoddedoxidepremium

Connect

srv = rust.server("87.88.86.23:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #10,367 # top 47% · #2294 in EU
last wipe 9d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct14 Oct21 Oct28 Oct

Top 47% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.7 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 18 OctMon 12 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 18 Oct, 11:53 UTC9d ago 1 NaN running 1
1 Mon 12 Oct, 19:47 UTC15d ago 1 halved by day 1 5.7 days 1
2 Thu 1 Oct, 19:35 UTC FW26d ago 1 halved by day 5 11 days 0
3 Wed 30 Sep, 16:23 UTC27d ago 2 NaN 1.1 days 1
4 Wed 30 Sep, 08:52 UTC27d ago 2 NaN 0.3 days 0
5 Thu 24 Sep, 09:25 UTC33d ago 1 halved by day 1 6 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1299509428
Map of server moss
map
Procedural Map
size
3500
seed
1299509428
Open on RustMaps

Server

srv.info()
address
87.88.86.23:28015
region
EU
max players
100
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 12:29 UTC
hostname
–
first seen
24 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average127/100
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average85/225
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average34/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average6/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average15/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average7/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does server moss rank?

On seven-day player hours server moss is #10,367 overall and #2,294 in Europe, inside the top 47% of all ranked servers.

What population does server moss carry?

The sample now reads 0 players for server moss, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 1.

About the server

What does performance look like on server moss?

The 48-hour average is 87 server fps, with a low of 43. Entity numbers reached 70,561, and that includes buildings, deployables and the rest. Memory peaked at 2,631 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is server moss on?

Rust network protocol 2635 and build 168909 on Linux is what server moss runs. Steam updates your game for you, but the protocol must match to join.

How reliable is server moss, and is it up?

server moss reports itself online at the current refresh. Count back 17 hours from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 24 September 2026.

In which location is server moss hosted?

In Europe, server moss lists itself, using the EU tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 87.88.86.23:28015 is its address.

Settings and map

Which rules apply on server moss, and what settings?

The name server moss carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. Premium status is needed to join. VAC is running: Valve's anti-cheat is on.

What is the map on server moss?

server moss runs a procedural map of size 3,500 with seed 1299509428, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does server moss wipe, and how often?

server moss wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 9 days 17 hours ago, and that is the one in play.

On server moss, what happens on wipe day?

Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 1.

Lists and tags

Which lists on Rust Data hold server moss, and which filters?

On Rust Data, server moss appears in these lists: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: Premium; Server tag: Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on server moss?

These tags are published by server moss and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^q (Premium): Premium status is needed to join; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): Europe is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into server moss?

Enter client.connect 87.88.86.23:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. Premium status is needed to join.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^v,EU,^q,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^q
Premium Premium status is needed to join.
^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EU
Europe Europe is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 35,915 players 11,620 servers online