Rust Data

rustdata.spaceservers87.97.3.158:28017.ipynb

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Offline 87.97.3.158:28015 checked 40d ago

My Test Server

Connect

srv = rust.server("87.97.3.158:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,308 # no region published
last wipe 47d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
87.97.3.158:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
10 Sep 2026, 17:33 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average782/825
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average48/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average119/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average393/500
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average253/300
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average188/300

Quick answers

From the figures on this page.

Player counts

How does My Test Server compare in the rankings?

Rank #13,308 on seven-day player hours for My Test Server, within the top – of all ranked servers.

How many players does My Test Server hold at once?

The current row shows My Test Server offline; the last response was 40 days 8 hours ago.

Server facts

What Rust version does My Test Server run?

The build is Rust network protocol 2633 and build 163493 on Windows, run by My Test Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is My Test Server, and is it up?

Offline now for My Test Server, last seen 40 days 8 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 September 2026.

In which location is My Test Server hosted?

No region is published by My Test Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 87.97.3.158:28015 is its address.

Settings and map

What rules and settings are recorded for My Test Server?

No gather rate appears in the name: My Test Server. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. The VAC field reads off.

Which map has My Test Server selected?

My Test Server runs a procedural map, which the game generates.

Wipes and dates

When does My Test Server wipe, and how often?

The record for My Test Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 47 days 2 hours ago, and that is the one in play.

Tags and filters

Which Rust Data filters and lists contain My Test Server?

The Rust Data lists that My Test Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Test Server?

These tags are published by My Test Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163493 (Build): Recorded game build: 163493; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to My Test Server?

In Rust, F1 opens the console: type client.connect 87.97.3.158:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs163493
Build Recorded game build: 163493.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,250 players 11,880 servers online