Offline 88.114.141.115:28015 checked 1d ago
moonLocal
Connect
srv = rust.server("88.114.141.115:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 88.114.141.115:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Oct 2026, 17:42 UTC
- hostname
- –
- first seen
- 27 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 321/375 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 199/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 36/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 23/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 53/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 69/200 |
Quick answers
From the figures on this page.
Population
What position does moonLocal take in the server rankings?
Over the last seven days moonLocal sits at #9,568 on player hours, in the top 43% of ranked servers.
What population does moonLocal carry?
moonLocal returns no live count at this refresh, having last been seen 26 hours ago. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 18:00 UTC, averaging 1 players.
Server data
Which Rust version is moonLocal on?
Rust network protocol 2635 and build 168909 on Windows is what moonLocal runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is moonLocal, and is it online now?
The latest sample has moonLocal offline, with a last sighting 26 hours ago. Its earliest recorded date in Rust Data is 27 October 2026.
Where does moonLocal sit?
For moonLocal, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 88.114.141.115:28015 is its address.
Settings and map
Which rules apply on moonLocal, and what settings?
No gather rate appears in the name: moonLocal. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has moonLocal selected?
The game generates its map: procedural, on moonLocal.
Wipes and dates
When does moonLocal wipe, and on what schedule?
Too few wipes are on record for moonLocal to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 30 hours ago, and that is the one in play.
Tags and filters
Which lists on Rust Data hold moonLocal, and which filters?
On Rust Data, moonLocal appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the server tags on moonLocal?
Read by the game's server browser, the tags moonLocal publishes are: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into moonLocal?
Enter client.connect 88.114.141.115:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.