Offline 88.168.79.44:28015 checked 6d ago
Local test map
Connect
srv = rust.server("88.168.79.44:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 32 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 21 Oct, 10:21 UTC7d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 88.168.79.44:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Oct 2026, 10:21 UTC
- hostname
- –
- first seen
- 20 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 526 on average | 287/300 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 228/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 21/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 278 on average | 23/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 27/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 247 on average | 110/200 |
Quick answers
From the figures on this page.
Player counts
How does Local test map compare in the rankings?
Player hours over seven days put Local test map at #15,338, in the top 69% of the ranked set.
What population does Local test map carry?
The current row shows Local test map offline; the last response was 6 days 13 hours ago. Over the last seven days it averaged 0 players.
About the server
What is the Rust version on Local test map?
The build is Rust network protocol 2635 and build 168912 on Windows, run by Local test map. The protocol has to match before you can join, and Steam does the updating.
How reliable is Local test map, and is it online now?
Local test map is offline at this refresh; the last response came 6 days 13 hours ago. Over the last 7 full days the hours up number 1 of 168, 1%. Rust Data logged it first on 20 October 2026.
Where does Local test map sit?
For Local test map, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 88.168.79.44:28015.
Map and rules
What rules and settings are recorded for Local test map?
No gather rate appears in the name: Local test map. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Local test map selected?
A procedural map runs on Local test map, generated by the game.
Wipes and dates
When does Local test map wipe, and how often?
A rhythm cannot be read from the wipes of Local test map on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 7 days 21 hours ago, and that is the one in play.
What is wipe day on Local test map like?
The average peak over recent wipes is 0 players. 32 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold Local test map, and which filters?
These Rust Data lists include Local test map: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on Local test map?
The game's server browser reads these tags from Local test map: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168912 (Build): The server runs build 168912; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to Local test map?
In Rust, F1 opens the console: type client.connect 88.168.79.44:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.