Rust Data

rustdata.spaceservers88.191.209.193:28017.ipynb

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Offline EU 88.191.209.193:28015 checked 23h ago

testing testing testing testing testing testing testing test

weekly wipes vanillamoddedoxide

Connect

srv = rust.server("88.191.209.193:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,261 # top 69% · #2527 in EU
last wipe 1d ago # weekly schedule
next wipe 4d 9h # Tue 3 Nov, 18:02 UTC

Players

srv.players.plot(range="48h")
AveragePeakWipe
0123409:0013:0019:0000:0005:0009:00Wiped Wed 28 Oct, 09:27 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct10 Oct16 Oct23 Oct30 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Tuesday 3 November, 18:02 UTC, in 4d 9h. # Every Tuesday at 18:02 and every Thursday at 18:04 UTC · high confidence

usual gap3.5 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

Coming wipes

inatkind
04d 9hTue 3 Nov, 18:02 UTCwipe
16d 10hThu 5 Nov, 19:00 UTCFW force wipe
211d 9hTue 10 Nov, 18:02 UTCwipe
313d 9hThu 12 Nov, 18:04 UTCwipe
418d 9hTue 17 Nov, 18:02 UTCwipe
520d 9hThu 19 Nov, 18:04 UTCwipe
625d 9hTue 24 Nov, 18:02 UTCwipe
727d 9hThu 26 Nov, 18:04 UTCwipe

The first 48 hours of its last wipes

Tue 27 OctThu 22 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 09:27 UTC1d ago NaN NaN running 0
1 Tue 27 Oct, 18:02 UTC2d ago 0 NaN 0.6 days 0
2 Thu 22 Oct, 18:04 UTC7d ago 1 halved by day 1 5 days 1
3 Fri 16 Oct, 09:20 UTC13d ago 1 halved by day 5 6.4 days 0
4 Thu 15 Oct, 18:02 UTC14d ago 1 NaN 0.6 days 0
5 Tue 13 Oct, 18:02 UTC16d ago 0 NaN 2 days 0
6 Thu 8 Oct, 18:02 UTC21d ago 0 NaN 5 days 0
7 Tue 6 Oct, 18:03 UTC23d ago 0 NaN 2 days 0
8 Tue 6 Oct, 11:25 UTC23d ago 0 NaN 0.3 days 0
9 Sat 3 Oct, 07:06 UTC27d ago 0 NaN 3.2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
88.191.209.193:28015
region
EU
max players
100
group limit
8, the default
wipe schedule
weekly
last wipe
28 Oct 2026, 09:27 UTC
hostname
–
first seen
26 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average126/100
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average124/225
2RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average99/200
3[EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 25 on average39/175
4TRAVELER SOLO [MAX 1] Wipe 26.10EU · no group limit · weekly · 24 on average8/100
535+ВЗРОСЛЫЙ RUSTx2 MAINEU · groups of 128+ · weekly · 8 on average2/125

Quick answers

From the figures on this page.

Population data

How does testing testing testing testing testing testing testing test compare in the rankings?

Player hours over the last seven days: #15,261 for testing testing testing testing testing testing testing test, #2,527 in Europe, within the top 69% of the ranked set.

How full does testing testing testing testing testing testing testing test run?

The current row shows testing testing testing testing testing testing testing test offline; the last response was 23 hours ago. Over the last seven days it averaged 0 players.

Server data

Which Rust version is testing testing testing testing testing testing testing test on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by testing testing testing testing testing testing testing test. Steam updates your game for you, but the protocol must match to join.

How reliable is testing testing testing testing testing testing testing test, and is it up?

testing testing testing testing testing testing testing test is offline at this refresh; the last response came 23 hours ago. Uptime of 88% across the last 7 full days: 148 hours of 168. Its earliest recorded date in Rust Data is 26 September 2026.

Where does testing testing testing testing testing testing testing test sit?

The EU tag is what testing testing testing testing testing testing testing test uses to list itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 88.191.209.193:28015 is its address.

Map and rules

Which rules apply on testing testing testing testing testing testing testing test, and what settings?

The name testing testing testing testing testing testing testing test carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.

Wipe data

When does testing testing testing testing testing testing testing test wipe, and on what schedule?

The wipe rhythm for testing testing testing testing testing testing testing test is every Tuesday at 18:02 and every Thursday at 18:04 UTC. The schedule puts the next wipe on Tuesday 3 November at 18:02 UTC. A new world was started 47 hours ago, and that is the one in play. The tags list wipes as weekly.

What is wipe day on testing testing testing testing testing testing testing test like?

Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The drop under half arrived by day 3 in the other cases.

Lists and tags

Which lists on Rust Data hold testing testing testing testing testing testing testing test, and which filters?

On Rust Data, testing testing testing testing testing testing testing test appears in these lists: EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

How should you read the server tags on testing testing testing testing testing testing testing test?

These tags are published by testing testing testing testing testing testing testing test and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^w (Weekly): The interval is one week; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser files it under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into testing testing testing testing testing testing testing test?

Enter client.connect 88.191.209.193:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players 100 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly The interval is one week.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,370 players 11,625 servers online