Rust Data

rustdata.spaceservers88.192.118.196:28017.ipynb

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Offline 88.192.118.196:28015 checked 1d ago

Valhalla

Connect

srv = rust.server("88.192.118.196:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 1 # peak 2
rank #8,272 # top 37%
last wipe 27d ago # no schedule published
next wipe 7d 9h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep30 Sep7 Oct15 Oct22 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. # The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

inatkind
07d 9hThu 5 Nov, 19:00 UTCFW force wipe
135d 9hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:27 UTC FW27d ago 2 NaN running 2

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
88.192.118.196:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:27 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average338/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average296/325
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average28/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average21/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average42/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average124/200

Quick answers

From the figures on this page.

Population

What position does Valhalla take in the server rankings?

Rank #8,272 on seven-day player hours for Valhalla, within the top 37% of all ranked servers.

How many players does Valhalla hold at once?

The current row shows Valhalla offline; the last response was 39 hours ago. Over the last seven days it averaged 1 players and peaked at 2.

Server facts

What Rust version does Valhalla run?

Rust network protocol 2635 and build 168909 on Windows is what Valhalla runs. Joining needs the same protocol on your game; Steam handles the update.

Is Valhalla up, and what does its uptime show?

The latest sample has Valhalla offline, with a last sighting 39 hours ago. Uptime of 4% across the last 7 full days: 7 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does Valhalla run from?

No region is published by Valhalla. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 88.192.118.196:28015.

Rules, settings, map

What rules and settings are recorded for Valhalla?

No gather rate appears in the name: Valhalla. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Valhalla loaded?

A procedural map runs on Valhalla, generated by the game.

Wipe data

When does Valhalla wipe, and how often?

Once a month Valhalla wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 27 days 14 hours ago.

On Valhalla, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. 22 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which lists on Rust Data hold Valhalla, and which filters?

The Rust Data lists that Valhalla fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Valhalla?

Read by the game's server browser, the tags Valhalla publishes are: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): 2 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into Valhalla?

In Rust, F1 opens the console: type client.connect 88.192.118.196:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players 2 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 48,164 players 11,658 servers online