Rust Data

rustdata.spaceservers88.198.131.67:27017.ipynb

Run all rust-data · live

‹ All servers

Offline 88.198.131.67:27015 checked 13d ago

[EU] RustChimera - STAGING

vanillamoddedoxide

Connect

srv = rust.server("88.198.131.67:27017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,115 # top 70%
last wipe 13d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct6 Oct16 Oct20 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap15.9 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 16 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 11:43 UTC13d ago 0 NaN running 0
1 Wed 30 Sep, 14:42 UTC29d ago 1 halved by day 1 15.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3550 · seed 1337
Map of [EU] RustChimera - STAGING
map
Custom Map
size
3550
seed
1337

Server

srv.info()
address
88.198.131.67:27015
region
–
max players
40
group limit
6 max
wipe schedule
–
last wipe
16 Oct 2026, 11:43 UTC
hostname
–
first seen
29 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10EU · groups of 5 · weekly · 78 on average42/280
1SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10EU · groups of 5 · 61 on average10/160
2РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10EU · groups of 5 · weekly · 1 on average0/200
3PRIME RUST Х5 MAX5 ДЛЯ НОВИЧКОВEU · groups of 5 · biweekly · 1 on average1/200
4[EU/UA] GRAND ISLAND made in KyivEU · groups of 5 · weekly · 1 on average0/100
5[RU] | КЛАССИКА | ДЛЯ НОВИЧКОВEU · groups of 5 · monthly · 1 on average0/200

Quick answers

From the figures on this page.

Player counts

What position does [EU] RustChimera - STAGING take in the server rankings?

Rank #15,115 on seven-day player hours for [EU] RustChimera - STAGING, within the top 70% of all ranked servers.

How full does [EU] RustChimera - STAGING run?

Offline now for [EU] RustChimera - STAGING, with the last sample 13 days 7 hours ago.

Server data

What is the Rust version on [EU] RustChimera - STAGING?

Rust network protocol 2635 and build 168255 on Linux is what [EU] RustChimera - STAGING runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is [EU] RustChimera - STAGING, and is it online now?

The latest sample has [EU] RustChimera - STAGING offline, with a last sighting 13 days 7 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 29 September 2026.

Where does [EU] RustChimera - STAGING sit?

Its name points to Europe, but [EU] RustChimera - STAGING publishes no region tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 88.198.131.67:27015 is its address.

Map and rules

Which settings and rules does [EU] RustChimera - STAGING run?

You will not find a gather rate in the string [EU] RustChimera - STAGING. Group size tops out at 6 players. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

What is the map on [EU] RustChimera - STAGING?

Size 3,550, seed 1337: the procedural map on [EU] RustChimera - STAGING, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: Custom Map.

Wipe data

When does [EU] RustChimera - STAGING wipe, and how often?

The record for [EU] RustChimera - STAGING holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 13 days 12 hours ago, and that is the one in play.

On [EU] RustChimera - STAGING, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 1.

Tags, lists

Which lists on Rust Data hold [EU] RustChimera - STAGING, and which filters?

The Rust Data lists that [EU] RustChimera - STAGING fits are: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on [EU] RustChimera - STAGING?

Read by the game's server browser, the tags [EU] RustChimera - STAGING publishes are: gmvanilla (Game mode): Survival in vanilla form; mp40 (Max players): Slot count: 40; ts6 (Group limit): Team size tops out at 6; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168255 (Build): The server runs build 168255; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join [EU] RustChimera - STAGING?

In Rust, F1 opens the console: type client.connect 88.198.131.67:27015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://rustchimera.com/.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,^v,gmvanilla,cs168255,ts6,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp40
Max players Slot count: 40.
ts6
Group limit Team size tops out at 6.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168255
Build The server runs build 168255.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 61,329 players 11,721 servers online