Rust Data

rustdata.spaceservers88.198.230.132:5171.ipynb

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Offline 88.198.230.132:7446 checked 8d ago

My Rust Server | ScalaCube

Connect

srv = rust.server("88.198.230.132:5171")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,399 # top 69%
last wipe 8d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 12345
Map of My Rust Server | ScalaCube
map
Procedural Map
size
4000
seed
12345
Open on RustMaps

Server

srv.info()
address
88.198.230.132:7446
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
20 Oct 2026, 22:38 UTC
hostname
–
first seen
20 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average231/275
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average315/350
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average765/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average46/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average893/950
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average739/800

Quick answers

From the figures on this page.

Population data

How does My Rust Server | ScalaCube compare in the rankings?

Rank #15,399 on seven-day player hours for My Rust Server | ScalaCube, within the top 69% of all ranked servers.

What population does My Rust Server | ScalaCube carry?

My Rust Server | ScalaCube returns no live count at this refresh, having last been seen 8 days 10 hours ago.

Server facts

What is the Rust version on My Rust Server | ScalaCube?

Version Rust network protocol 2634 and build 167781 on Linux is reported by My Rust Server | ScalaCube. Steam updates your game for you, but the protocol must match to join.

How reliable is My Rust Server | ScalaCube, and is it up?

Offline now for My Rust Server | ScalaCube, last seen 8 days 10 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 20 October 2026.

Which location does My Rust Server | ScalaCube run from?

No region is published by My Rust Server | ScalaCube. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 88.198.230.132:7446.

Settings and map

Which rules apply on My Rust Server | ScalaCube, and what settings?

You will not find a gather rate in the string My Rust Server | ScalaCube. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on My Rust Server | ScalaCube?

Size 4,000, seed 12345: the procedural map on My Rust Server | ScalaCube, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

On what schedule does My Rust Server | ScalaCube wipe?

A rhythm cannot be read from the wipes of My Rust Server | ScalaCube on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 8 days 22 hours ago, and that is the one in play.

Tags, lists

Where does My Rust Server | ScalaCube appear among Rust Data lists and filters?

The Rust Data lists that My Rust Server | ScalaCube fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on My Rust Server | ScalaCube?

These tags are published by My Rust Server | ScalaCube and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): Slot count: 20; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into My Rust Server | ScalaCube?

In Rust, F1 opens the console: type client.connect 88.198.230.132:7446. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players Slot count: 20.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 92,814 players 11,837 servers online