Rust Data

rustdata.spaceservers88.198.230.54:6714.ipynb

Run all rust-data · live

‹ All servers

Offline 88.198.230.54:8464 checked 7d ago

My Rust Server | ScalaCube

Connect

srv = rust.server("88.198.230.54:6714")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,344 # top 69%
last wipe 10d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 12345
Map of My Rust Server | ScalaCube
map
Procedural Map
size
4000
seed
12345
Open on RustMaps

Server

srv.info()
address
88.198.230.54:8464
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
20 Oct 2026, 04:40 UTC
hostname
–
first seen
20 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 455 on average141/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average242/225
2Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average29/100
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 277 on average356/450
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 264 on average587/600
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 260 on average438/425

Quick answers

From the figures on this page.

Player counts

What position does My Rust Server | ScalaCube take in the server rankings?

Rank #15,344 on seven-day player hours for My Rust Server | ScalaCube, within the top 69% of all ranked servers.

How many players does My Rust Server | ScalaCube hold at once?

My Rust Server | ScalaCube returns no live count at this refresh, having last been seen 7 days 17 hours ago.

Server facts

Which Rust version is My Rust Server | ScalaCube on?

Version Rust network protocol 2634 and build 167781 on Linux is reported by My Rust Server | ScalaCube. Steam updates your game for you, but the protocol must match to join.

How reliable is My Rust Server | ScalaCube, and is it online now?

The latest sample has My Rust Server | ScalaCube offline, with a last sighting 7 days 17 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 20 October 2026.

In which location is My Rust Server | ScalaCube hosted?

There is no region published for My Rust Server | ScalaCube. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 88.198.230.54:8464 is its address.

Rules, settings, map

Which rules apply on My Rust Server | ScalaCube, and what settings?

The name My Rust Server | ScalaCube carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has My Rust Server | ScalaCube selected?

The game generates the map on My Rust Server | ScalaCube: procedural, size 4,000, seed 12345. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does My Rust Server | ScalaCube wipe, and on what schedule?

The record for My Rust Server | ScalaCube holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 10 days 4 hours ago.

Tags, lists

Where does My Rust Server | ScalaCube appear among Rust Data lists and filters?

These Rust Data lists include My Rust Server | ScalaCube: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on My Rust Server | ScalaCube?

The game's server browser reads these tags from My Rust Server | ScalaCube: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): Slot count: 20; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into My Rust Server | ScalaCube?

In Rust, F1 opens the console: type client.connect 88.198.230.54:8464. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp20
Max players Slot count: 20.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 58,496 players 11,637 servers online