Rust Data

rustdata.spaceservers88.198.230.55:9583.ipynb

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Offline 88.198.230.55:8357 checked 6d ago

My Rust Server | ScalaCube

Connect

srv = rust.server("88.198.230.55:9583")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak 1
rank #15,141 # top 68%
last wipe 6d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 12345
Map of My Rust Server | ScalaCube
map
Procedural Map
size
4000
seed
12345
Open on RustMaps

Server

srv.info()
address
88.198.230.55:8357
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
23 Oct 2026, 04:29 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average312/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average414/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average950/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average46/100
4eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average480/8
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average974/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does My Rust Server | ScalaCube rank?

Over the last seven days My Rust Server | ScalaCube sits at #15,141 on player hours, in the top 68% of ranked servers.

How many players does My Rust Server | ScalaCube hold at once?

My Rust Server | ScalaCube returns no live count at this refresh, having last been seen 6 days 4 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

What is the Rust version on My Rust Server | ScalaCube?

The build is Rust network protocol 2635 and build 168909 on Linux, run by My Rust Server | ScalaCube. Steam updates your game for you, but the protocol must match to join.

How reliable is My Rust Server | ScalaCube, and is it up?

My Rust Server | ScalaCube is offline at this refresh; the last response came 6 days 4 hours ago. Over the last 5 full days the hours up number 0 of 120, 0%. Its earliest recorded date in Rust Data is 23 October 2026.

Where does My Rust Server | ScalaCube sit?

No region is published by My Rust Server | ScalaCube. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 88.198.230.55:8357 is its address.

Map and rules

Which rules apply on My Rust Server | ScalaCube, and what settings?

The name My Rust Server | ScalaCube carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has My Rust Server | ScalaCube loaded?

My Rust Server | ScalaCube runs a procedural map of size 4,000 with seed 12345, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

On what schedule does My Rust Server | ScalaCube wipe?

A rhythm cannot be read from the wipes of My Rust Server | ScalaCube on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 6 days 14 hours ago.

Tags, lists

Where does My Rust Server | ScalaCube appear among Rust Data lists and filters?

The Rust Data lists that My Rust Server | ScalaCube fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on My Rust Server | ScalaCube hold?

These tags are published by My Rust Server | ScalaCube and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): 20 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to My Rust Server | ScalaCube?

Enter client.connect 88.198.230.55:8357 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp20
Max players 20 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,409 players 11,892 servers online