Rust Data

rustdata.spaceservers88.198.230.59:7785.ipynb

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Offline 88.198.230.59:3725 checked 6d ago

My Rust Server | ScalaCube

Connect

srv = rust.server("88.198.230.59:7785")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,327 # top 69%
last wipe 6d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 12345
Map of My Rust Server | ScalaCube
map
Procedural Map
size
4000
seed
12345
Open on RustMaps

Server

srv.info()
address
88.198.230.59:3725
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
23 Oct 2026, 02:12 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average346/400
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average445/500
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average980/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average53/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average991/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average45/250

Quick answers

From the figures on this page.

Player counts

How does My Rust Server | ScalaCube compare in the rankings?

Rank #15,327 on seven-day player hours for My Rust Server | ScalaCube, within the top 69% of all ranked servers.

What population does My Rust Server | ScalaCube carry?

The current row shows My Rust Server | ScalaCube offline; the last response was 6 days 6 hours ago. Over the last seven days it averaged 0 players.

About the server

Which Rust version is My Rust Server | ScalaCube on?

Rust network protocol 2635 and build 168909 on Linux is what My Rust Server | ScalaCube runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is My Rust Server | ScalaCube, and is it up?

The latest sample has My Rust Server | ScalaCube offline, with a last sighting 6 days 6 hours ago. Uptime of 0% across the last 5 full days: 0 hours of 120. The first row Rust Data holds for it is dated 23 October 2026.

Which location does My Rust Server | ScalaCube run from?

There is no region published for My Rust Server | ScalaCube. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 88.198.230.59:3725.

Rules, settings, map

Which rules apply on My Rust Server | ScalaCube, and what settings?

You will not find a gather rate in the string My Rust Server | ScalaCube. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has My Rust Server | ScalaCube loaded?

The game generates the map on My Rust Server | ScalaCube: procedural, size 4,000, seed 12345. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does My Rust Server | ScalaCube wipe, and on what schedule?

Too few wipes are on record for My Rust Server | ScalaCube to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 6 days 15 hours ago, and that is the one in play.

Tags, lists

Which Rust Data filters and lists contain My Rust Server | ScalaCube?

The Rust Data lists that My Rust Server | ScalaCube fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on My Rust Server | ScalaCube hold?

These tags are published by My Rust Server | ScalaCube and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): 20 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join My Rust Server | ScalaCube?

In Rust, F1 opens the console: type client.connect 88.198.230.59:3725. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp20
Max players 20 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,404 players 11,908 servers online