Rust Data

rustdata.spaceservers88.198.230.59:9443.ipynb

Run all rust-data · live

‹ All servers

Offline 88.198.230.59:9143 checked 9d ago

My Rust Server | ScalaCube

Connect

srv = rust.server("88.198.230.59:9443")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,366 # top 70%
last wipe 9d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 12345
Map of My Rust Server | ScalaCube
map
Procedural Map
size
4000
seed
12345
Open on RustMaps

Server

srv.info()
address
88.198.230.59:9143
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
20 Oct 2026, 13:56 UTC
hostname
–
first seen
20 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average110/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average130/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average482/575
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average32/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average554/650
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average455/525

Quick answers

From the figures on this page.

Population

How does My Rust Server | ScalaCube compare in the rankings?

Rank #15,366 on seven-day player hours for My Rust Server | ScalaCube, within the top 70% of all ranked servers.

How many players does My Rust Server | ScalaCube hold at once?

The current row shows My Rust Server | ScalaCube offline; the last response was 9 days 6 hours ago.

Server data

What is the Rust version on My Rust Server | ScalaCube?

The build is Rust network protocol 2634 and build 167781 on Linux, run by My Rust Server | ScalaCube. Joining needs the same protocol on your game; Steam handles the update.

Is My Rust Server | ScalaCube up, and what does its uptime show?

Offline now for My Rust Server | ScalaCube, last seen 9 days 6 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 20 October 2026.

In which location is My Rust Server | ScalaCube hosted?

There is no region published for My Rust Server | ScalaCube. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 88.198.230.59:9143.

Map and rules

Which settings and rules does My Rust Server | ScalaCube run?

No gather rate appears in the name: My Rust Server | ScalaCube. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

What is the map on My Rust Server | ScalaCube?

My Rust Server | ScalaCube runs a procedural map of size 4,000 with seed 12345, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does My Rust Server | ScalaCube wipe, and on what schedule?

The record for My Rust Server | ScalaCube holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 9 days 9 hours ago.

Lists and tags

Where does My Rust Server | ScalaCube appear among Rust Data lists and filters?

On Rust Data, My Rust Server | ScalaCube appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on My Rust Server | ScalaCube?

These tags are published by My Rust Server | ScalaCube and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): Slot count: 20; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into My Rust Server | ScalaCube?

In Rust, F1 opens the console: type client.connect 88.198.230.59:9143. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp20
Max players Slot count: 20.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,070 players 11,731 servers online