Rust Data

rustdata.spaceservers88.198.230.90:6396.ipynb

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Offline 88.198.230.90:6564 checked 4d ago

My Rust Server | ScalaCube

Connect

srv = rust.server("88.198.230.90:6396")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,269 # top 68%
last wipe 5d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 12345
Map of My Rust Server | ScalaCube
map
Procedural Map
size
4000
seed
12345
Open on RustMaps

Server

srv.info()
address
88.198.230.90:6564
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 09:45 UTC
hostname
–
first seen
24 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average282/325
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average373/425
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average919/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average48/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average972/1000
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average780/800

Quick answers

From the figures on this page.

Population data

How does My Rust Server | ScalaCube compare in the rankings?

Player hours over seven days put My Rust Server | ScalaCube at #15,269, in the top 68% of the ranked set.

How many players does My Rust Server | ScalaCube hold at once?

My Rust Server | ScalaCube returns no live count at this refresh, having last been seen 4 days 23 hours ago. Over the last seven days it averaged 0 players.

Server data

Which Rust version is My Rust Server | ScalaCube on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by My Rust Server | ScalaCube. Steam updates your game for you, but the protocol must match to join.

How reliable is My Rust Server | ScalaCube, and is it up?

The latest sample has My Rust Server | ScalaCube offline, with a last sighting 4 days 23 hours ago. 0 of 96 hours up over the last 4 full days, or 0%. The first row Rust Data holds for it is dated 24 October 2026.

Where does My Rust Server | ScalaCube sit?

There is no region published for My Rust Server | ScalaCube. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 88.198.230.90:6564.

Rules, settings, map

What rules and settings are recorded for My Rust Server | ScalaCube?

No gather rate appears in the name: My Rust Server | ScalaCube. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

What is the map on My Rust Server | ScalaCube?

My Rust Server | ScalaCube runs a procedural map of size 4,000 with seed 12345, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does My Rust Server | ScalaCube wipe, and how often?

Too few wipes are on record for My Rust Server | ScalaCube to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 5 days 10 hours ago, and that is the one in play.

Tags and filters

Which lists on Rust Data hold My Rust Server | ScalaCube, and which filters?

The Rust Data lists that My Rust Server | ScalaCube fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on My Rust Server | ScalaCube?

The game's server browser reads these tags from My Rust Server | ScalaCube: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to My Rust Server | ScalaCube?

The manual route: launch Rust, F1, then client.connect 88.198.230.90:6564. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp20
Max players 20 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 101,852 players 11,859 servers online