Rust Data

rustdata.spaceservers88.198.7.190:27017.ipynb

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Online 88.198.7.190:28215 checked 9m ago

PoT Staging Test Sever

solo vanillamoddedcarbon

Connect

srv = rust.server("88.198.7.190:27017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 2
rank #9,612 # top 43%
last wipe 12h ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.511.5200:0009:0019:0003:0012:0021:00Wiped Wed 28 Oct, 20:25 UTCWIPEWiped Thu 29 Oct, 10:27 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep29 Sep5 Oct18 Oct24 Oct29 Oct

Top 43% of all ranked servers, and #181 of the solo servers (top 81%). Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 18 OctThu 1 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 29 Oct, 10:27 UTC12h ago NaN NaN running 0
1 Wed 28 Oct, 20:25 UTC1d ago NaN NaN NaN 0
2 Sun 18 Oct, 15:10 UTC11d ago 2 halved by day 1 10.2 days 0
3 Thu 1 Oct, 13:47 UTC28d ago 0 NaN 17.1 days 0
4 Mon 28 Sep, 20:14 UTC31d ago 2 halved by day 1 2.7 days 0
5 Sun 27 Sep, 08:39 UTC32d ago 2 NaN 1.5 days 0
6 Sat 26 Sep, 18:17 UTC33d ago 2 NaN 0.6 days 0
7 Thu 24 Sep, 18:02 UTC35d ago 1 held half 2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
88.198.7.190:28215
region
–
max players
10
group limit
solo
wipe schedule
–
last wipe
29 Oct 2026, 10:27 UTC
hostname
–
first seen
24 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0SOLO ONLY | FULL WIPE 29.10 | UA | EU | ПАЛЯНИЦЯ | UKREU · solo · weekly · 16 on average33/100
1【疾风】5倍|单人|独狼|10.23新档|新手|快速入门EA · solo · weekly · 15 on average1/100
2[LATAM] Estrella Solitaria SOLO ONLY | 29/10 Full WipeSA · solo · weekly · 15 on average51/100
3[GUA] MODDED 2Х | SOLO | EU | MAP WIPE 27.10EU · solo · weekly · 5 on average6/200
4404 RUST SOLO | ВС | ДЛЯ НОВИЧКОВ 25.10EU · solo · monthly · 5 on average1/400
5404 RUST SOLO | ПН | ДЛЯ НОВИЧКОВ 26.10EU · solo · monthly · 3 on average3/400

Quick answers

From the figures on this page.

Population

How does PoT Staging Test Sever compare in the rankings?

Rank #9,612 on seven-day player hours for PoT Staging Test Sever, within the top 43% of all ranked servers. The solo group places it at #181.

How full does PoT Staging Test Sever run?

The sample now reads 0 players for PoT Staging Test Sever, out of 10 slots. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 21:00 UTC, mean 1 players.

About the server

Which Rust version is PoT Staging Test Sever on?

Version Rust network protocol 2636 and build 169649 on Linux is reported by PoT Staging Test Sever. The protocol has to match before you can join, and Steam does the updating.

How reliable is PoT Staging Test Sever, and is it up?

Online is the state at the latest refresh for PoT Staging Test Sever. 144 of 168 hours up over the last 7 full days, or 86%. The first row Rust Data holds for it is dated 24 September 2026.

In which location is PoT Staging Test Sever hosted?

There is no region published for PoT Staging Test Sever. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 88.198.7.190:28215 is its address.

Rules, settings, map

Which rules apply on PoT Staging Test Sever, and what settings?

The name PoT Staging Test Sever carries no gather rate. This server is solo only, with no teams. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.

Wipe schedule

On what schedule does PoT Staging Test Sever wipe?

Irregular wipe times on PoT Staging Test Sever leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 12 hours ago.

What is wipe day on PoT Staging Test Sever like?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 1.

Lists and tags

Which Rust Data filters and lists contain PoT Staging Test Sever?

These Rust Data lists include PoT Staging Test Sever: Modded Rust servers and Solo Rust servers, group limit 1. Under these filters on the server list, it is listed: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Solo; Last wipe: In the last 24 hours.

How should you read the server tags on PoT Staging Test Sever?

These tags are published by PoT Staging Test Sever and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts1 (Group limit): No team may exceed 1; v2636 (Protocol): The server speaks protocol 2636, so match your game version; cs169649 (Build): The server runs build 169649; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into PoT Staging Test Sever?

Enter client.connect 88.198.7.190:28215 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2636,^z,^y,^v,gmrust,cs169649,ts1

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts1
Group limit No team may exceed 1.
v2636
Protocol The server speaks protocol 2636, so match your game version.
cs169649
Build The server runs build 169649.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 71,129 players 11,757 servers online