Online EU 88.198.7.190:28015 checked 10m ago
LagCity RP [GER] by PoT
Connect
srv = rust.server("88.198.7.190:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 8% of all ranked servers, top 24% in EU, and #80 of the solo servers (top 36%). Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 15h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 15h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 54, 27 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:43 UTC FW27d ago | 54 | NaN | running | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Operator · p-o-t.net
rust.servers(operator="p-o-t.net").sort_values("players")
| server | players | |
|---|---|---|
| 0 | Test Server | 0/10 |
2 servers publish a p-o-t.net hostname.
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | SOLO ONLY | FULL WIPE 22.10 | UA | EU | ПАЛЯНИЦЯ | UKR | EU · solo · weekly · 15 on average | 1/100 |
| 1 | [GUA] MODDED 2Х | SOLO | EU | MAP WIPE 27.10 | EU · solo · weekly · 5 on average | 4/200 |
| 2 | 404 RUST SOLO | ВС | ДЛЯ НОВИЧКОВ 25.10 | EU · solo · monthly · 5 on average | 2/400 |
| 3 | 404 RUST SOLO | СБ | ДЛЯ НОВИЧКОВ 24.10 | EU · solo · monthly · 3 on average | 2/400 |
| 4 | 404 RUST SOLO | ПН | ДЛЯ НОВИЧКОВ 26.10 | EU · solo · monthly · 3 on average | 2/400 |
| 5 | 404 RUST SOLO | ВТ | ДЛЯ НОВИЧКОВ 27.10 | EU · solo · monthly · 3 on average | 1/400 |
Quick answers
From the figures on this page.
Population
How does LagCity RP [GER] by PoT compare in the rankings?
On seven-day player hours LagCity RP [GER] by PoT is #1,776 overall and #693 in Europe, inside the top 8% of all ranked servers. Its position in the solo group is #80.
How full does LagCity RP [GER] by PoT run?
Current row: 1 players on LagCity RP [GER] by PoT, against 99 slots. Over the last seven days it averaged 3 players and peaked at 26. Averaged by hour over 48 hours, 19:00 UTC is the busiest, at 13 players.
About the server
What does performance look like on LagCity RP [GER] by PoT?
Server fps over the last 48 hours averages 37; the floor is 1. Buildings, deployables and all else in the world took the count as high as 138,994 entities. Memory peaked at 4,738 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is LagCity RP [GER] by PoT on?
Rust network protocol 2635 and build 168909 on Linux is what LagCity RP [GER] by PoT runs. Joining needs the same protocol on your game; Steam handles the update.
Is LagCity RP [GER] by PoT up, and what does its uptime show?
Online is the state at the latest refresh for LagCity RP [GER] by PoT. Count back 12 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Which location does LagCity RP [GER] by PoT run from?
In Europe, LagCity RP [GER] by PoT lists itself, using the EU tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 88.198.7.190:28015 is its address.
Settings and map
Which rules apply on LagCity RP [GER] by PoT, and what settings?
No gather rate appears in the name: LagCity RP [GER] by PoT. No teams here: solo only. Game mode roleplay, with this note: rules, towns and jobs for roleplay. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on LagCity RP [GER] by PoT?
The game generates the map on LagCity RP [GER] by PoT: procedural, size 4,250, seed 1234. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Custom Map is what the map name field says.
Wipe schedule
When does LagCity RP [GER] by PoT wipe, and how often?
The only wipe LagCity RP [GER] by PoT takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 27 days 9 hours ago.
On LagCity RP [GER] by PoT, what happens on wipe day?
The average peak over recent wipes is 54 players. 27 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Where does LagCity RP [GER] by PoT appear among Rust Data lists and filters?
On Rust Data, LagCity RP [GER] by PoT appears in these lists: EU Rust servers, Modded Rust servers, Rust roleplay servers and Solo Rust servers, group limit 1. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Roleplay ^r, Modded ^z and Carbon ^y; Group limit: Solo.
Who operates LagCity RP [GER] by PoT?
The same operator most likely runs LagCity RP [GER] by PoT and 1 other server we track, as all publish a p-o-t.net hostname.
Which meanings do the tags on LagCity RP [GER] by PoT hold?
Read by the game's server browser, the tags LagCity RP [GER] by PoT publishes are: gmrust (Game mode): Survival play, standard Rust; mp99 (Max players): Slot count: 99; ts1 (Group limit): Team size tops out at 1; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^r (Roleplay): Roleplay server; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser files it under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into LagCity RP [GER] by PoT?
Enter client.connect 88.198.7.190:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://www.lagcity.eu/ is the website recorded for it.
