Rust Data

rustdata.spaceservers88.201.174.20:28016.ipynb

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Offline 88.201.174.20:28015 checked 22d ago

My Server Name

Connect

srv = rust.server("88.201.174.20:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #14,951 # top 67%
last wipe 22d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep2 Oct5 Oct9 Oct12 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 5 Oct, 13:52 UTC22d ago 1 NaN running 1
1 Sun 4 Oct, 20:56 UTC23d ago 1 NaN 0.7 days 1
2 Wed 30 Sep, 16:13 UTC27d ago 1 NaN 4.2 days 1
3 Wed 30 Sep, 09:42 UTC27d ago 1 NaN 0.3 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
88.201.174.20:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
5 Oct 2026, 19:39 UTC
hostname
–
first seen
25 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average265/300
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average18/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average34/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average126/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average45/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average52/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does My Server Name rank?

Player hours over seven days put My Server Name at #14,951, in the top 67% of the ranked set.

How many players does My Server Name hold at once?

My Server Name returns no live count at this refresh, having last been seen 22 days 6 hours ago.

Server facts

What Rust version does My Server Name run?

Rust network protocol 2634 and build 166652 on Windows is what My Server Name runs. The protocol has to match before you can join, and Steam does the updating.

Is My Server Name up, and what does its uptime show?

My Server Name is offline at this refresh; the last response came 22 days 6 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 25 September 2026.

In which location is My Server Name hosted?

There is no region published for My Server Name. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 88.201.174.20:28015 is its address.

Settings and map

What rules and settings are recorded for My Server Name?

No gather rate appears in the name: My Server Name. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has My Server Name selected?

The game generates its map: procedural, on My Server Name.

Wipe schedule

When does My Server Name wipe, and on what schedule?

Irregular wipe times on My Server Name leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 22 days 6 hours ago, and that is the one in play.

On My Server Name, what happens on wipe day?

Recent wipes averaged 1 players at their peak. 1 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Where does My Server Name appear among Rust Data lists and filters?

These Rust Data lists include My Server Name: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Server Name?

These tags are published by My Server Name and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): 500 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Build number: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to My Server Name?

In Rust, F1 opens the console: type client.connect 88.201.174.20:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players 500 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build Build number: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,553 players 11,656 servers online