Rust Data

rustdata.spaceservers88.204.55.228:28016.ipynb

Run all rust-data · live

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Offline 88.204.55.228:28015 checked 39d ago

test

Connect

srv = rust.server("88.204.55.228:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/5 # 20% full
7-day average 0 # peak –
rank #14,101 # no region published
last wipe 40d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
88.204.55.228:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
19 Sep 2026, 10:49 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average441/475
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average348/375
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average42/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average33/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average46/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average147/200

Quick answers

From the figures on this page.

Player counts

What position does test take in the server rankings?

Player hours over seven days put test at #14,101, in the top – of the ranked set.

How full does test run?

Offline now for test, with the last sample 39 days 21 hours ago.

Server facts

What is the Rust version on test?

Rust network protocol 2633 and build 164530 on Windows is what test runs. Steam updates your game for you, but the protocol must match to join.

How reliable is test, and is it up?

Offline now for test, last seen 39 days 21 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 19 September 2026.

Which location does test run from?

For test, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 88.204.55.228:28015 is its address.

Rules, settings, map

Which rules apply on test, and what settings?

The name test carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has test selected?

A procedural map runs on test, generated by the game.

Wipes and dates

When does test wipe, and on what schedule?

The record for test holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 40 days ago, and that is the one in play.

Tags, lists

Which lists on Rust Data hold test, and which filters?

On Rust Data, test appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on test?

The game's server browser reads these tags from test: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): Slot count: 5; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): Build number: 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into test?

In Rust, F1 opens the console: type client.connect 88.204.55.228:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players Slot count: 5.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs164530
Build Build number: 164530.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 59,874 players 11,727 servers online