Offline 88.212.16.66:28016 checked 34d ago
selftest
Connect
srv = rust.server("88.212.16.66:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- rust_island_2013
- size
- –
- seed
- –
Server
srv.info()- address
- 88.212.16.66:28016
- region
- –
- max players
- 2
- group limit
- not published
- wipe schedule
- –
- last wipe
- –
- hostname
- –
- first seen
- 23 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 537 on average | 196/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 182/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 16/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 281 on average | 14/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 15/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 90/200 |
Quick answers
From the figures on this page.
Population
How does selftest compare in the rankings?
Over the last seven days selftest sits at #15,749 on player hours, in the top 71% of ranked servers.
How full does selftest run?
Offline now for selftest, with the last sample 34 days 15 hours ago.
Server data
Which Rust version is selftest on?
The build is Rust network protocol 1069 on Windows, run by selftest. Steam updates your game for you, but the protocol must match to join.
How reliable is selftest, and is it online now?
Offline now for selftest, last seen 34 days 15 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 23 September 2026.
Where does selftest sit?
No region is published by selftest. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 88.212.16.66:28016.
Map and rules
What rules and settings are recorded for selftest?
The name selftest carries no gather rate. No group limit is published. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.
Wipe schedule
When does selftest wipe, and on what schedule?
A rhythm cannot be read from the wipes of selftest on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt.
Tags, lists
Which Rust Data filters and lists contain selftest?
These Rust Data lists include selftest: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.
How should you read the server tags on selftest?
These tags are published by selftest and read by the game's server browser: mp2 (Max players): The server lists 2 slots; v1069 (Protocol): Protocol 1069 is required; a different game version cannot connect; rust (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to selftest?
Enter client.connect 88.212.16.66:28016 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.