Rust Data

rustdata.spaceservers88.212.16.66:28017.ipynb

Run all rust-data · live

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Offline 88.212.16.66:28016 checked 34d ago

selftest

Connect

srv = rust.server("88.212.16.66:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank #15,749 # top 71%
last wipe – # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep26 Sep28 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
rust_island_2013
size
–
seed
–

Server

srv.info()
address
88.212.16.66:28016
region
–
max players
2
group limit
not published
wipe schedule
–
last wipe
–
hostname
–
first seen
23 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average196/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average182/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average16/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average14/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average15/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average90/200

Quick answers

From the figures on this page.

Population

How does selftest compare in the rankings?

Over the last seven days selftest sits at #15,749 on player hours, in the top 71% of ranked servers.

How full does selftest run?

Offline now for selftest, with the last sample 34 days 15 hours ago.

Server data

Which Rust version is selftest on?

The build is Rust network protocol 1069 on Windows, run by selftest. Steam updates your game for you, but the protocol must match to join.

How reliable is selftest, and is it online now?

Offline now for selftest, last seen 34 days 15 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 23 September 2026.

Where does selftest sit?

No region is published by selftest. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 88.212.16.66:28016.

Map and rules

What rules and settings are recorded for selftest?

The name selftest carries no gather rate. No group limit is published. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.

Wipe schedule

When does selftest wipe, and on what schedule?

A rhythm cannot be read from the wipes of selftest on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt.

Tags, lists

Which Rust Data filters and lists contain selftest?

These Rust Data lists include selftest: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.

How should you read the server tags on selftest?

These tags are published by selftest and read by the game's server browser: mp2 (Max players): The server lists 2 slots; v1069 (Protocol): Protocol 1069 is required; a different game version cannot connect; rust (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to selftest?

Enter client.connect 88.212.16.66:28016 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as rust,mp2,v1069

Game

mp2
Max players The server lists 2 slots.
v1069
Protocol Protocol 1069 is required; a different game version cannot connect.

Other

rust
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,171 players 11,614 servers online