Rust Data

rustdata.spaceservers88.212.16.66:28036.ipynb

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Offline 88.212.16.66:28035 checked 43d ago

RevertCheck

Connect

srv = rust.server("88.212.16.66:28036")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,507 # no region published
last wipe – # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
rust_island_2013
size
–
seed
–

Server

srv.info()
address
88.212.16.66:28035
region
–
max players
10
group limit
not published
wipe schedule
–
last wipe
–
hostname
–
first seen
16 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 491 on average75/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average101/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average325/350
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average20/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average415/450
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average304/325

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does RevertCheck rank?

Rank #15,507 on seven-day player hours for RevertCheck, within the top – of all ranked servers.

What population does RevertCheck carry?

Offline now for RevertCheck, with the last sample 43 days 5 hours ago.

Server data

What Rust version does RevertCheck run?

Rust network protocol 1069 on Windows is what RevertCheck runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is RevertCheck, and is it online now?

Offline now for RevertCheck, last seen 43 days 5 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 16 September 2026.

In which location is RevertCheck hosted?

No region is published by RevertCheck. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 88.212.16.66:28035 is its address.

Settings and map

What rules and settings are recorded for RevertCheck?

The name RevertCheck carries no gather rate. The field for group size is empty. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Wipe schedule

On what schedule does RevertCheck wipe?

The record for RevertCheck holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt.

Tags and filters

Which lists on Rust Data hold RevertCheck, and which filters?

The Rust Data lists that RevertCheck fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all.

How should you read the server tags on RevertCheck?

Read by the game's server browser, the tags RevertCheck publishes are: mp10 (Max players): The server lists 10 slots; v1069 (Protocol): To join, your game must run protocol 1069; rust (Custom tag): A plugin or the owner added this; standard Rust does not define it. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to RevertCheck?

Enter client.connect 88.212.16.66:28035 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as rust,mp10,v1069

Game

mp10
Max players The server lists 10 slots.
v1069
Protocol To join, your game must run protocol 1069.

Other

rust
Custom tag A plugin or the owner added this; standard Rust does not define it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,903 players 11,682 servers online