Rust Data

rustdata.spaceservers88.212.16.66:28117.ipynb

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Offline 88.212.16.66:28116 checked 33d ago

selftest

Connect

srv = rust.server("88.212.16.66:28117")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank #16,661 # top 71%
last wipe – # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep28 Sep29 Sep1 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
rust_island_2013
size
–
seed
–

Server

srv.info()
address
88.212.16.66:28116
region
–
max players
2
group limit
not published
wipe schedule
–
last wipe
–
hostname
–
first seen
24 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average288/325
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average377/425
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average930/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average49/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average971/1000
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average774/800

Quick answers

From the figures on this page.

Player counts

What position does selftest take in the server rankings?

Player hours over seven days put selftest at #16,661, in the top 71% of the ranked set.

How full does selftest run?

Offline now for selftest, with the last sample 33 days 7 hours ago.

Server data

What Rust version does selftest run?

Rust network protocol 1069 on Windows is what selftest runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is selftest, and is it up?

selftest is offline at this refresh; the last response came 33 days 7 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 24 September 2026.

In which location is selftest hosted?

No region is published by selftest. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 88.212.16.66:28116 is its address.

Rules, settings, map

Which rules apply on selftest, and what settings?

You will not find a gather rate in the string selftest. Group limits do not appear in its data. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Wipes and dates

When does selftest wipe, and on what schedule?

A rhythm cannot be read from the wipes of selftest on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC.

Lists and tags

Which lists on Rust Data hold selftest, and which filters?

These Rust Data lists include selftest: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.

How should you read the server tags on selftest?

Read by the game's server browser, the tags selftest publishes are: mp2 (Max players): Slot count: 2; v1069 (Protocol): Protocol 1069 is required; a different game version cannot connect; rust (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to selftest?

The manual route: launch Rust, F1, then client.connect 88.212.16.66:28116. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as rust,mp2,v1069

Game

mp2
Max players Slot count: 2.
v1069
Protocol Protocol 1069 is required; a different game version cannot connect.

Other

rust
Custom tag This tag comes from the owner or a plugin, not from Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 101,834 players 11,857 servers online