Rust Data

rustdata.spaceservers88.241.50.118:28506.ipynb

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Offline 88.241.50.118:28505 checked 43d ago

REVENANT - 10X PVE RPG - LOCAL TEST

10x moddedcarbon

Connect

srv = rust.server("88.241.50.118:28506")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,507 # no region published
last wipe 45d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
88.241.50.118:28505
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
14 Sep 2026, 18:08 UTC
hostname
–
first seen
16 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 353 on average205/250
1Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 181 on average206/250
2TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 180 on average172/250
3KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 156 on average74/400
4HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 77 on average35/150
5HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 66 on average27/150

Quick answers

From the figures on this page.

Population

How does REVENANT - 10X PVE RPG - LOCAL TEST compare in the rankings?

Player hours over seven days put REVENANT - 10X PVE RPG - LOCAL TEST at #15,507, in the top – of the ranked set.

How many players does REVENANT - 10X PVE RPG - LOCAL TEST hold at once?

Offline now for REVENANT - 10X PVE RPG - LOCAL TEST, with the last sample 43 days 5 hours ago.

Server data

Which Rust version is REVENANT - 10X PVE RPG - LOCAL TEST on?

Rust network protocol 2633 and build 162929 on Windows is what REVENANT - 10X PVE RPG - LOCAL TEST runs. Steam updates your game for you, but the protocol must match to join.

Is REVENANT - 10X PVE RPG - LOCAL TEST up, and what does its uptime show?

REVENANT - 10X PVE RPG - LOCAL TEST is offline at this refresh; the last response came 43 days 5 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 16 September 2026.

Which location does REVENANT - 10X PVE RPG - LOCAL TEST run from?

For REVENANT - 10X PVE RPG - LOCAL TEST, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 88.241.50.118:28505 is its address.

Map and rules

Which settings and rules does REVENANT - 10X PVE RPG - LOCAL TEST run?

The name carries the figure: REVENANT - 10X PVE RPG - LOCAL TEST runs 10x gather. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. Anti-cheat status: VAC on.

Wipe schedule

On what schedule does REVENANT - 10X PVE RPG - LOCAL TEST wipe?

Too few wipes are on record for REVENANT - 10X PVE RPG - LOCAL TEST to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 45 days 6 hours ago, and that is the one in play.

Lists and tags

Which lists on Rust Data hold REVENANT - 10X PVE RPG - LOCAL TEST, and which filters?

On Rust Data, REVENANT - 10X PVE RPG - LOCAL TEST appears in these lists: Modded Rust servers and 10x Rust servers: the live sample. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 10x.

How should you read the server tags on REVENANT - 10X PVE RPG - LOCAL TEST?

The game's server browser reads these tags from REVENANT - 10X PVE RPG - LOCAL TEST: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs162929 (Build): Recorded game build: 162929; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join REVENANT - 10X PVE RPG - LOCAL TEST?

In Rust, F1 opens the console: type client.connect 88.241.50.118:28505. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs162929
Build Recorded game build: 162929.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,014 players 11,706 servers online