Rust Data

rustdata.spaceservers88.83.201.202:28016.ipynb

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Offline 88.83.201.202:28015 checked 3h ago

My Server Name

Connect

srv = rust.server("88.83.201.202:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak 2
rank #6,924 # top 31%
last wipe 5d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5210:0019:0009:0012:0015:0018:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020010:0019:0009:0012:0015:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sun 25 OctThu 22 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 25 Oct, 11:01 UTC2d ago 1 NaN running 1
1 Thu 22 Oct, 10:35 UTC5d ago 1 halved by day 2 3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1234567
Map of My Server Name
map
Procedural Map
size
4500
seed
1234567
Open on RustMaps

Server

srv.info()
address
88.83.201.202:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 08:40 UTC
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average662/700
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average49/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average92/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average368/400
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average170/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average168/225

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does My Server Name rank?

Rank #6,924 on seven-day player hours for My Server Name, within the top 31% of all ranked servers.

How many players does My Server Name hold at once?

The current row shows My Server Name offline; the last response was 3 hours ago. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 16:00 UTC, mean 2 players.

Server facts

How well does My Server Name perform?

Averaged over 48 hours: 157 server fps, never under 114. Buildings, deployables and all else in the world took the count as high as 121,598 entities. A high of 2,410 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on My Server Name?

Rust network protocol 2635 and build 168909 on Windows is what My Server Name runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is My Server Name, and is it online now?

Offline now for My Server Name, last seen 3 hours ago. The uptime it reports puts the last restart about 1 hours ago. Over the last 4 full days the hours up number 16 of 96, 17%. The first row Rust Data holds for it is dated 22 October 2026.

Which location does My Server Name run from?

There is no region published for My Server Name. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 88.83.201.202:28015.

Rules, settings, map

Which settings and rules does My Server Name run?

No gather rate appears in the name: My Server Name. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on My Server Name?

My Server Name runs a procedural map of size 4,500 with seed 1234567, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does My Server Name wipe, and how often?

Too few wipes are on record for My Server Name to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 5 days 12 hours ago, and that is the one in play.

What is wipe day on My Server Name like?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 2.

Tags, lists

Where does My Server Name appear among Rust Data lists and filters?

The Rust Data lists that My Server Name fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on My Server Name?

The game's server browser reads these tags from My Server Name: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join My Server Name?

The manual route: launch Rust, F1, then client.connect 88.83.201.202:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players Slot count: 500.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 74,934 players 11,814 servers online