Rust Data

rustdata.spaceservers88.89.42.73:28017.ipynb

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Offline 88.89.42.73:28015 checked 26d ago

Bennnys

Connect

srv = rust.server("88.89.42.73:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,242 # top 67%
last wipe 27d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep30 Sep3 Oct7 Oct10 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.2 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 14:54 UTC27d ago 1 NaN running 0
1 Wed 30 Sep, 09:58 UTC29d ago 1 halved by day 1 2.2 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
88.89.42.73:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 14:54 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average231/275
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average315/350
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average765/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average46/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average893/950
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average739/800

Quick answers

From the figures on this page.

Player counts

How does Bennnys compare in the rankings?

Rank #15,242 on seven-day player hours for Bennnys, within the top 67% of all ranked servers.

How full does Bennnys run?

The current row shows Bennnys offline; the last response was 26 days 13 hours ago.

Server data

What Rust version does Bennnys run?

Rust network protocol 2634 and build 166652 on Windows is what Bennnys runs. Steam updates your game for you, but the protocol must match to join.

Is Bennnys up, and what does its uptime show?

The latest sample has Bennnys offline, with a last sighting 26 days 13 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 19 September 2026.

Where does Bennnys sit?

There is no region published for Bennnys. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 88.89.42.73:28015.

Map and rules

What rules and settings are recorded for Bennnys?

The name Bennnys carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has Bennnys selected?

The game generates its map: procedural, on Bennnys.

Wipes and dates

On what schedule does Bennnys wipe?

A rhythm cannot be read from the wipes of Bennnys on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 27 days 6 hours ago.

What is wipe day on Bennnys like?

Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 1.

Tags, lists

Which Rust Data filters and lists contain Bennnys?

These Rust Data lists include Bennnys: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Bennnys hold?

Read by the game's server browser, the tags Bennnys publishes are: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join Bennnys?

Enter client.connect 88.89.42.73:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players The server lists 500 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 92,814 players 11,837 servers online