Rust Data

rustdata.spaceservers88.97.176.250:28016.ipynb

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Offline 88.97.176.250:28015 checked 3d ago

SSS

quad moddedoxide

Connect

srv = rust.server("88.97.176.250:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/20 # 5% full
7-day average 1 # peak 1
rank #9,899 # top 45%
last wipe 3d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct17 Oct21 Oct24 Oct28 Oct

Top 45% of all ranked servers, and #493 of the quad servers (top 60%). Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctTue 13 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 25 Oct, 21:23 UTC3d ago 1 NaN running 1
1 Tue 13 Oct, 21:38 UTC15d ago 0 NaN 12 days 0
2 Mon 12 Oct, 17:44 UTC16d ago 1 NaN 1.2 days 1
3 Sun 11 Oct, 14:36 UTC17d ago 1 NaN 1.1 days 1
4 Sat 10 Oct, 20:08 UTC18d ago 1 NaN 0.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
88.97.176.250:28015
region
–
max players
20
group limit
quad
wipe schedule
–
last wipe
25 Oct 2026, 21:23 UTC
hostname
–
first seen
10 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[RU] Кубань PVP [Solo/Duo/Trio/Quad]EU · quad · 6 on average2/60
1Geležinis Miškasquad · 6 on average2/99
2#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 6 on average1/80
3LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 3 on average2/100
4Persona#1 |Для Новичков| х2EU · quad · monthly · 3 on average0/200
5[EU] Protobit: No Offline | Shared BPs | Max 4 | Linux FriendlyEU · quad · biweekly · 3 on average0/100

Quick answers

From the figures on this page.

Population

What position does SSS take in the server rankings?

Rank #9,899 on seven-day player hours for SSS, within the top 45% of all ranked servers. Within the quad group, its rank is #493.

How full does SSS run?

The current row shows SSS offline; the last response was 3 days 2 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

About the server

Which Rust version is SSS on?

Rust network protocol 2635 and build 168909 on Windows is what SSS runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is SSS, and is it online now?

SSS is offline at this refresh; the last response came 3 days 2 hours ago. 7 of 168 hours up over the last 7 full days, or 4%. Rust Data logged it first on 10 October 2026.

Where does SSS sit?

There is no region published for SSS. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 88.97.176.250:28015.

Rules, settings, map

What rules and settings are recorded for SSS?

You will not find a gather rate in the string SSS. Up to 4 players may share a group (quad). Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

What is the map on SSS?

SSS runs a procedural map, which the game generates.

Wipe schedule

When does SSS wipe, and on what schedule?

SSS wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 3 days 2 hours ago.

On SSS, what happens on wipe day?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Which Rust Data filters and lists contain SSS?

These Rust Data lists include SSS: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.

How should you read the server tags on SSS?

Read by the game's server browser, the tags SSS publishes are: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): 20 slots in total; ts4 (Group limit): Team size tops out at 4; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into SSS?

In Rust, F1 opens the console: type client.connect 88.97.176.250:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players 20 slots in total.
ts4
Group limit Team size tops out at 4.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,557 players 11,739 servers online