Offline 88.97.176.250:28015 checked 3d ago
SSS
Connect
srv = rust.server("88.97.176.250:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 45% of all ranked servers, and #493 of the quad servers (top 60%). Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 25 Oct, 21:23 UTC3d ago | 1 | NaN | running | 1 |
| 1 | Tue 13 Oct, 21:38 UTC15d ago | 0 | NaN | 12 days | 0 |
| 2 | Mon 12 Oct, 17:44 UTC16d ago | 1 | NaN | 1.2 days | 1 |
| 3 | Sun 11 Oct, 14:36 UTC17d ago | 1 | NaN | 1.1 days | 1 |
| 4 | Sat 10 Oct, 20:08 UTC18d ago | 1 | NaN | 0.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 88.97.176.250:28015
- region
- –
- max players
- 20
- group limit
- quad
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 21:23 UTC
- hostname
- –
- first seen
- 10 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 2/60 |
| 1 | Geležinis Miškas | quad · 6 on average | 2/99 |
| 2 | #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 6 on average | 1/80 |
| 3 | LusoTuga Prime | EU | Vanilla | Biweekly | EU · quad · biweekly · 3 on average | 2/100 |
| 4 | Persona#1 |Для Новичков| х2 | EU · quad · monthly · 3 on average | 0/200 |
| 5 | [EU] Protobit: No Offline | Shared BPs | Max 4 | Linux Friendly | EU · quad · biweekly · 3 on average | 0/100 |
Quick answers
From the figures on this page.
Population
What position does SSS take in the server rankings?
Rank #9,899 on seven-day player hours for SSS, within the top 45% of all ranked servers. Within the quad group, its rank is #493.
How full does SSS run?
The current row shows SSS offline; the last response was 3 days 2 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
About the server
Which Rust version is SSS on?
Rust network protocol 2635 and build 168909 on Windows is what SSS runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is SSS, and is it online now?
SSS is offline at this refresh; the last response came 3 days 2 hours ago. 7 of 168 hours up over the last 7 full days, or 4%. Rust Data logged it first on 10 October 2026.
Where does SSS sit?
There is no region published for SSS. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 88.97.176.250:28015.
Rules, settings, map
What rules and settings are recorded for SSS?
You will not find a gather rate in the string SSS. Up to 4 players may share a group (quad). Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
What is the map on SSS?
SSS runs a procedural map, which the game generates.
Wipe schedule
When does SSS wipe, and on what schedule?
SSS wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 3 days 2 hours ago.
On SSS, what happens on wipe day?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Which Rust Data filters and lists contain SSS?
These Rust Data lists include SSS: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.
How should you read the server tags on SSS?
Read by the game's server browser, the tags SSS publishes are: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): 20 slots in total; ts4 (Group limit): Team size tops out at 4; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into SSS?
In Rust, F1 opens the console: type client.connect 88.97.176.250:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.