Offline 88.97.225.133:28015 checked 27d ago
ZoR
Connect
srv = rust.server("88.97.225.133:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 12h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 12h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 10:13 UTC27d ago | 0 | NaN | running | 0 |
| 1 | Wed 30 Sep, 19:30 UTC28d ago | 0 | NaN | 0.6 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 88.97.225.133:28015
- region
- –
- max players
- 200
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 11:16 UTC
- hostname
- –
- first seen
- 30 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 31/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 9/1000 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 79 on average | 106/700 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 70 on average | 49/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 66 on average | 4/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 64 on average | 75/1000 |
Quick answers
From the figures on this page.
Population data
How does ZoR compare in the rankings?
Player hours over seven days put ZoR at #16,557, in the top 70% of the ranked set.
How full does ZoR run?
Offline now for ZoR, with the last sample 27 days 19 hours ago.
About the server
Which Rust version is ZoR on?
The build is Rust network protocol 2633 and build 165217 on Windows, run by ZoR. The protocol has to match before you can join, and Steam does the updating.
Is ZoR up, and what does its uptime show?
The latest sample has ZoR offline, with a last sighting 27 days 19 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 30 September 2026.
Where does ZoR sit?
There is no region published for ZoR. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 88.97.225.133:28015 is its address.
Settings and map
Which settings and rules does ZoR run?
You will not find a gather rate in the string ZoR. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.
Which map has ZoR selected?
ZoR runs a procedural map, which the game generates.
Wipe schedule
When does ZoR wipe, and how often?
The only wipe ZoR takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 27 days 19 hours ago. Its tags carry a monthly wipe schedule.
On ZoR, what happens on wipe day?
Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.
Lists and tags
Which lists on Rust Data hold ZoR, and which filters?
These Rust Data lists include ZoR: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on ZoR?
These tags are published by ZoR and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp200 (Max players): The server lists 200 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Build number: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into ZoR?
In Rust, F1 opens the console: type client.connect 88.97.225.133:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.