Rust Data

rustdata.spaceservers88.99.213.94:28017.ipynb

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Offline 88.99.213.94:28015 checked 11d ago

[EU/GER] Covid-19 Quarantaene-Team PvE

Connect

srv = rust.server("88.99.213.94:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/64 # 0% full
7-day average 0 # peak –
rank #15,253 # top 69%
last wipe 19d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k9 Oct12 Oct15 Oct19 Oct22 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 10 Oct, 17:33 UTC19d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 50000
Map of [EU/GER] Covid-19 Quarantaene-Team PvE
map
Procedural Map
size
3000
seed
50000
Open on RustMaps

Server

srv.info()
address
88.99.213.94:28015
region
–
max players
64
group limit
8, the default
wipe schedule
–
last wipe
10 Oct 2026, 17:33 UTC
hostname
–
first seen
9 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 491 on average75/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average101/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average325/350
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average20/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average415/450
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average304/325

Quick answers

From the figures on this page.

Player counts

What position does [EU/GER] Covid-19 Quarantaene-Team PvE take in the server rankings?

Rank #15,253 on seven-day player hours for [EU/GER] Covid-19 Quarantaene-Team PvE, within the top 69% of all ranked servers.

How many players does [EU/GER] Covid-19 Quarantaene-Team PvE hold at once?

[EU/GER] Covid-19 Quarantaene-Team PvE returns no live count at this refresh, having last been seen 11 days 8 hours ago.

Server facts

What Rust version does [EU/GER] Covid-19 Quarantaene-Team PvE run?

Rust network protocol 2634 and build 167398 on Windows is what [EU/GER] Covid-19 Quarantaene-Team PvE runs. Joining needs the same protocol on your game; Steam handles the update.

Is [EU/GER] Covid-19 Quarantaene-Team PvE up, and what does its uptime show?

[EU/GER] Covid-19 Quarantaene-Team PvE is offline at this refresh; the last response came 11 days 8 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 9 October 2026.

Where does [EU/GER] Covid-19 Quarantaene-Team PvE sit?

The name of [EU/GER] Covid-19 Quarantaene-Team PvE points to Europe, even though no region tag is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 88.99.213.94:28015.

Rules, settings, map

What rules and settings are recorded for [EU/GER] Covid-19 Quarantaene-Team PvE?

No gather rate appears in the name: [EU/GER] Covid-19 Quarantaene-Team PvE. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

What is the map on [EU/GER] Covid-19 Quarantaene-Team PvE?

The game generates the map on [EU/GER] Covid-19 Quarantaene-Team PvE: procedural, size 3,000, seed 50000. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does [EU/GER] Covid-19 Quarantaene-Team PvE wipe, and on what schedule?

The record for [EU/GER] Covid-19 Quarantaene-Team PvE holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 19 days 7 hours ago.

What is wipe day on [EU/GER] Covid-19 Quarantaene-Team PvE like?

The average peak over recent wipes is 2 players. Peak population on the latest wipe came 1 hours in.

Lists and tags

Which lists on Rust Data hold [EU/GER] Covid-19 Quarantaene-Team PvE, and which filters?

The Rust Data lists that [EU/GER] Covid-19 Quarantaene-Team PvE fits are: EU Rust servers and Rust community servers, unfiltered. Under these filters on the server list, it is listed: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on [EU/GER] Covid-19 Quarantaene-Team PvE hold?

Read by the game's server browser, the tags [EU/GER] Covid-19 Quarantaene-Team PvE publishes are: gmrust (Game mode): Rust survival in its standard form; mp64 (Max players): Slot count: 64; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to [EU/GER] Covid-19 Quarantaene-Team PvE?

In Rust, F1 opens the console: type client.connect 88.99.213.94:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp64,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp64
Max players Slot count: 64.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167398
Build Recorded game build: 167398.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,903 players 11,682 servers online