Rust Data

rustdata.spaceservers88.99.24.242:41219.ipynb

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Online 88.99.24.242:41218 checked 10m ago

monster-vip3-10-23-2002

Connect

srv = rust.server("88.99.24.242:41219")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,358 # top 69%
last wipe 27d ago # no schedule published
next wipe 7d 15h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. # The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
07d 15hThu 5 Nov, 19:00 UTCFW force wipe
135d 15hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 22:00 UTC FW27d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 1337
Map of monster-vip3-10-23-2002
map
Procedural Map
size
2500
seed
1337
Open on RustMaps

Server

srv.info()
address
88.99.24.242:41218
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 22:00 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average141/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average115/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average19/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average11/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average18/200

Quick answers

From the figures on this page.

Population data

How does monster-vip3-10-23-2002 compare in the rankings?

Player hours over seven days put monster-vip3-10-23-2002 at #15,358, in the top 69% of the ranked set.

How full does monster-vip3-10-23-2002 run?

The sample now reads 0 players for monster-vip3-10-23-2002, out of 1 slots. Over the last seven days it averaged 0 players.

Server data

What does performance look like on monster-vip3-10-23-2002?

Server fps over the last 48 hours averages 238; the floor is 228. The entity count peaked at 28,248, covering buildings, deployables and the rest of the world. A high of 2,138 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What Rust version does monster-vip3-10-23-2002 run?

The build is Rust network protocol 2634 and build 166494 on Linux, run by monster-vip3-10-23-2002. The protocol has to match before you can join, and Steam does the updating.

How reliable is monster-vip3-10-23-2002, and is it up?

Online is the state at the latest refresh for monster-vip3-10-23-2002. The uptime it reports puts the last restart about 6 days 14 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 1 October 2026.

Which location does monster-vip3-10-23-2002 run from?

For monster-vip3-10-23-2002, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 88.99.24.242:41218 is its address.

Rules, settings, map

Which settings and rules does monster-vip3-10-23-2002 run?

You will not find a gather rate in the string monster-vip3-10-23-2002. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has monster-vip3-10-23-2002 loaded?

monster-vip3-10-23-2002 runs a procedural map of size 2,500 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does monster-vip3-10-23-2002 wipe, and on what schedule?

A single wipe each month, the force wipe, is all monster-vip3-10-23-2002 does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 27 days 5 hours ago.

What is wipe day on monster-vip3-10-23-2002 like?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Where does monster-vip3-10-23-2002 appear among Rust Data lists and filters?

The Rust Data lists that monster-vip3-10-23-2002 fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on monster-vip3-10-23-2002?

The game's server browser reads these tags from monster-vip3-10-23-2002: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166494 (Build): Recorded game build: 166494; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join monster-vip3-10-23-2002?

Enter client.connect 88.99.24.242:41218 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players The server lists 1 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166494
Build Recorded game build: 166494.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,317 players 11,668 servers online