Rust Data

rustdata.spaceservers89.102.29.103:28016.ipynb

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Offline 89.102.29.103:28015 checked 13d ago

My Local Rust Server

Connect

srv = rust.server("89.102.29.103:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #12,947 # top 60%
last wipe 13d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 14 Oct, 15:46 UTC13d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
89.102.29.103:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 15:46 UTC
hostname
–
first seen
14 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average231/250
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average14/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average22/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average114/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average46/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average42/100

Quick answers

From the figures on this page.

Population data

What position does My Local Rust Server take in the server rankings?

Player hours over seven days put My Local Rust Server at #12,947, in the top 60% of the ranked set.

How many players does My Local Rust Server hold at once?

The current row shows My Local Rust Server offline; the last response was 13 days 10 hours ago.

Server data

What is the Rust version on My Local Rust Server?

Version Rust network protocol 2634 and build 167781 on Windows is reported by My Local Rust Server. Joining needs the same protocol on your game; Steam handles the update.

Is My Local Rust Server up, and what does its uptime show?

My Local Rust Server is offline at this refresh; the last response came 13 days 10 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 14 October 2026.

In which location is My Local Rust Server hosted?

For My Local Rust Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 89.102.29.103:28015 is its address.

Settings and map

Which settings and rules does My Local Rust Server run?

The name My Local Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

What is the map on My Local Rust Server?

A procedural map runs on My Local Rust Server, generated by the game.

Wipe schedule

When does My Local Rust Server wipe, and on what schedule?

The record for My Local Rust Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 13 days 11 hours ago.

On My Local Rust Server, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.

Tags, lists

Which Rust Data filters and lists contain My Local Rust Server?

The Rust Data lists that My Local Rust Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on My Local Rust Server?

The game's server browser reads these tags from My Local Rust Server: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join My Local Rust Server?

The manual route: launch Rust, F1, then client.connect 89.102.29.103:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 37,139 players 11,636 servers online