Rust Data

rustdata.spaceservers89.105.199.215:28017.ipynb

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Offline EU 89.105.199.215:28015 checked 37d ago

TEAM PROJECT

weekly wipes vanillamoddedoxide

Connect

srv = rust.server("89.105.199.215:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/150 # 0% full
7-day average 0 # peak –
rank #15,481 # #2534 in EU
last wipe 37d ago # weekly schedule
next wipe 4d 13h # Sun 1 Nov, 08:43 UTC

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

srv.wipe_schedule()

Next wipe Sunday 1 November, 08:43 UTC, in 4d 13h. # Weekly: 7 days after its last wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
89.105.199.215:28015
region
EU
max players
150
group limit
8, the default
wipe schedule
weekly
last wipe
20 Sep 2026, 08:43 UTC
hostname
–
first seen
20 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+EU · groups of 60+ · 2x · weekly · 4 on average7/100
1RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10EU · groups of 50+ · 5x · weekly · 176 on average341/365
2CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANSEU · groups of 100+ · 1000x · weekly · 55 on average94/145
3X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++EU · groups of 8+ · 1e+06x · weekly · 9 on average7/200
4KRISTALIX RUST - X50 | NOLIMIT | 27.10EU · groups of 30+ · 50x · weekly · 7 on average21/150
5EU|AndysolAM 20x No BPs|PVP|Shop|Loot+|Kits|Raid+|MyMini|SkinboEU · groups of 10+ · 20x · weekly · 4 on average22/200

Quick answers

From the figures on this page.

Population

How does TEAM PROJECT compare in the rankings?

Ranked #15,481 on seven-day player hours, TEAM PROJECT is #2,534 in Europe and in the top – of all ranked servers.

What population does TEAM PROJECT carry?

Offline now for TEAM PROJECT, with the last sample 37 days 9 hours ago.

About the server

What is the Rust version on TEAM PROJECT?

Version Rust network protocol 2633 and build 164530 on Linux is reported by TEAM PROJECT. Joining needs the same protocol on your game; Steam handles the update.

How reliable is TEAM PROJECT, and is it up?

TEAM PROJECT is offline at this refresh; the last response came 37 days 9 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 20 September 2026.

In which location is TEAM PROJECT hosted?

The EU tag is what TEAM PROJECT uses to list itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 89.105.199.215:28015.

Rules, settings, map

Which settings and rules does TEAM PROJECT run?

You will not find a gather rate in the string TEAM PROJECT. No custom cap; the default of 8 players per group stands. battlefield is the game mode here, and fast PvP, kits supplied, rates high. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.

Which map has TEAM PROJECT selected?

TEAM PROJECT runs a procedural map, which the game generates.

Wipe schedule

When does TEAM PROJECT wipe, and on what schedule?

An estimate from weekly: 7 days after its last wipe gives TEAM PROJECT's next wipe. On Sunday 1 November at 08:43 UTC the next wipe is due. A new world was started 37 days 10 hours ago, and that is the one in play. A weekly wipe schedule is published in its tags.

Tags, lists

Where does TEAM PROJECT appear among Rust Data lists and filters?

These Rust Data lists include TEAM PROJECT: EU Rust servers, Modded Rust servers and Rust battlefield servers. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

How should you read the server tags on TEAM PROJECT?

These tags are published by TEAM PROJECT and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp150 (Max players): Slot count: 150; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^w (Weekly): Wipes run weekly; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^i (Battlefield): Battlefield: quick PvP, kits included, rates raised; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to TEAM PROJECT?

In Rust, F1 opens the console: type client.connect 89.105.199.215:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp150
Max players Slot count: 150.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs164530
Build Build number: 164530.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes run weekly.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Gameplay

^i
Battlefield Battlefield: quick PvP, kits included, rates raised.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 93,191 players 11,886 servers online