Offline EU 89.105.199.215:28015 checked 37d ago
TEAM PROJECT
Connect
srv = rust.server("89.105.199.215:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Next wipe Sunday 1 November, 08:43 UTC, in 4d 13h. # Weekly: 7 days after its last wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 89.105.199.215:28015
- region
- EU
- max players
- 150
- group limit
- 8, the default
- wipe schedule
- weekly
- last wipe
- 20 Sep 2026, 08:43 UTC
- hostname
- –
- first seen
- 20 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+ | EU · groups of 60+ · 2x · weekly · 4 on average | 7/100 |
| 1 | RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10 | EU · groups of 50+ · 5x · weekly · 176 on average | 341/365 |
| 2 | CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS | EU · groups of 100+ · 1000x · weekly · 55 on average | 94/145 |
| 3 | X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ | EU · groups of 8+ · 1e+06x · weekly · 9 on average | 7/200 |
| 4 | KRISTALIX RUST - X50 | NOLIMIT | 27.10 | EU · groups of 30+ · 50x · weekly · 7 on average | 21/150 |
| 5 | EU|AndysolAM 20x No BPs|PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinbo | EU · groups of 10+ · 20x · weekly · 4 on average | 22/200 |
Quick answers
From the figures on this page.
Population
How does TEAM PROJECT compare in the rankings?
Ranked #15,481 on seven-day player hours, TEAM PROJECT is #2,534 in Europe and in the top – of all ranked servers.
What population does TEAM PROJECT carry?
Offline now for TEAM PROJECT, with the last sample 37 days 9 hours ago.
About the server
What is the Rust version on TEAM PROJECT?
Version Rust network protocol 2633 and build 164530 on Linux is reported by TEAM PROJECT. Joining needs the same protocol on your game; Steam handles the update.
How reliable is TEAM PROJECT, and is it up?
TEAM PROJECT is offline at this refresh; the last response came 37 days 9 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 20 September 2026.
In which location is TEAM PROJECT hosted?
The EU tag is what TEAM PROJECT uses to list itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 89.105.199.215:28015.
Rules, settings, map
Which settings and rules does TEAM PROJECT run?
You will not find a gather rate in the string TEAM PROJECT. No custom cap; the default of 8 players per group stands. battlefield is the game mode here, and fast PvP, kits supplied, rates high. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.
Which map has TEAM PROJECT selected?
TEAM PROJECT runs a procedural map, which the game generates.
Wipe schedule
When does TEAM PROJECT wipe, and on what schedule?
An estimate from weekly: 7 days after its last wipe gives TEAM PROJECT's next wipe. On Sunday 1 November at 08:43 UTC the next wipe is due. A new world was started 37 days 10 hours ago, and that is the one in play. A weekly wipe schedule is published in its tags.
Tags, lists
Where does TEAM PROJECT appear among Rust Data lists and filters?
These Rust Data lists include TEAM PROJECT: EU Rust servers, Modded Rust servers and Rust battlefield servers. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How should you read the server tags on TEAM PROJECT?
These tags are published by TEAM PROJECT and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp150 (Max players): Slot count: 150; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^w (Weekly): Wipes run weekly; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^i (Battlefield): Battlefield: quick PvP, kits included, rates raised; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to TEAM PROJECT?
In Rust, F1 opens the console: type client.connect 89.105.199.215:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.