Rust Data

rustdata.spaceservers89.105.200.145:28017.ipynb

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Offline EU 89.105.200.145:28015 checked 33d ago

TEAM PROJECT

weekly wipes vanillamoddedoxide

Connect

srv = rust.server("89.105.200.145:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/150 # 0% full
7-day average 0 # peak –
rank #15,871 # top 71% · #2537 in EU
last wipe 35d ago # weekly schedule
next wipe 6d 23h # Tue 3 Nov, 18:39 UTC

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Tuesday 3 November, 18:39 UTC, in 6d 23h. # Weekly: 7 days after its last wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
89.105.200.145:28015
region
EU
max players
150
group limit
8, the default
wipe schedule
weekly
last wipe
22 Sep 2026, 18:39 UTC
hostname
–
first seen
24 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+EU · groups of 60+ · 2x · weekly · 4 on average6/100
1RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10EU · groups of 50+ · 5x · weekly · 176 on average342/365
2CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANSEU · groups of 100+ · 1000x · weekly · 55 on average101/145
3X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++EU · groups of 8+ · 1e+06x · weekly · 9 on average7/200
4KRISTALIX RUST - X50 | NOLIMIT | 27.10EU · groups of 30+ · 50x · weekly · 7 on average22/150
5EU|AndysolAM 20x No BPs|PVP|Shop|Loot+|Kits|Raid+|MyMini|SkinboEU · groups of 10+ · 20x · weekly · 4 on average22/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does TEAM PROJECT rank?

On seven-day player hours TEAM PROJECT is #15,871 overall and #2,537 in Europe, inside the top 71% of all ranked servers.

How many players does TEAM PROJECT hold at once?

TEAM PROJECT returns no live count at this refresh, having last been seen 33 days ago.

About the server

Which Rust version is TEAM PROJECT on?

Version Rust network protocol 2633 and build 165217 on Linux is reported by TEAM PROJECT. The protocol has to match before you can join, and Steam does the updating.

How reliable is TEAM PROJECT, and is it up?

Offline now for TEAM PROJECT, last seen 33 days ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 24 September 2026.

Where does TEAM PROJECT sit?

In Europe, TEAM PROJECT lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 89.105.200.145:28015 is its address.

Map and rules

What rules and settings are recorded for TEAM PROJECT?

You will not find a gather rate in the string TEAM PROJECT. Eight players per group: that is the game's default, and it applies here. battlefield is the game mode here, and fast PvP, kits supplied, rates high. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Wipe data

When does TEAM PROJECT wipe, and on what schedule?

The next wipe for TEAM PROJECT is an estimate, drawn from weekly: 7 days after its last wipe. Tuesday 3 November at 18:39 UTC is when the next wipe is due. This world was created 35 days ago. Its tags carry a weekly wipe schedule.

Lists and tags

Which lists on Rust Data hold TEAM PROJECT, and which filters?

The Rust Data lists that TEAM PROJECT fits are: EU Rust servers, Modded Rust servers and Rust battlefield servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

How should you read the server tags on TEAM PROJECT?

Read by the game's server browser, the tags TEAM PROJECT publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp150 (Max players): The server lists 150 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^w (Weekly): The interval is one week; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^i (Battlefield): Kits and high rates drive fast PvP here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to TEAM PROJECT?

Enter client.connect 89.105.200.145:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp150
Max players The server lists 150 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Recorded game build: 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly The interval is one week.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^i
Battlefield Kits and high rates drive fast PvP here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 93,731 players 11,890 servers online