Offline EU 89.105.208.146:28015 checked 34d ago
TEAM PROJECT
Connect
srv = rust.server("89.105.208.146:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Tuesday 3 November, 18:39 UTC, in 4d 22h. # Weekly: 7 days after its last wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 89.105.208.146:28015
- region
- EU
- max players
- 150
- group limit
- 8, the default
- wipe schedule
- weekly
- last wipe
- 22 Sep 2026, 18:39 UTC
- hostname
- –
- first seen
- 24 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+ | EU · groups of 60+ · 2x · weekly · 4 on average | 3/100 |
| 1 | RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10 | EU · groups of 50+ · 5x · weekly · 184 on average | 174/240 |
| 2 | CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS | EU · groups of 100+ · 1000x · weekly · 65 on average | 107/140 |
| 3 | X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ | EU · groups of 8+ · 1e+06x · weekly · 11 on average | 14/200 |
| 4 | KRISTALIX RUST - X50 | NOLIMIT | 27.10 | EU · groups of 30+ · 50x · weekly · 8 on average | 6/150 |
| 5 | EU|AndysolAM 20x No BPs|PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinbo | EU · groups of 10+ · 20x · weekly · 6 on average | 6/200 |
Quick answers
From the figures on this page.
Player counts
What position does TEAM PROJECT take in the server rankings?
On seven-day player hours TEAM PROJECT is #16,418 overall and #2,568 in Europe, inside the top 71% of all ranked servers.
What population does TEAM PROJECT carry?
Offline now for TEAM PROJECT, with the last sample 34 days 3 hours ago.
About the server
Which Rust version is TEAM PROJECT on?
Version Rust network protocol 2633 and build 165217 on Linux is reported by TEAM PROJECT. Joining needs the same protocol on your game; Steam handles the update.
How reliable is TEAM PROJECT, and is it online now?
Offline now for TEAM PROJECT, last seen 34 days 3 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 24 September 2026.
In which location is TEAM PROJECT hosted?
In Europe, TEAM PROJECT lists itself, using the EU tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 89.105.208.146:28015.
Rules, settings, map
Which rules apply on TEAM PROJECT, and what settings?
No gather rate appears in the name: TEAM PROJECT. No custom cap; the default of 8 players per group stands. Game mode battlefield, with this note: high rates and kits for quick PvP. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. Anti-cheat status: VAC on.
Wipe schedule
On what schedule does TEAM PROJECT wipe?
The next wipe for TEAM PROJECT is an estimate, drawn from weekly: 7 days after its last wipe. On Tuesday 3 November at 18:39 UTC the next wipe is due. The world it runs now was generated 37 days 1 hours ago. Its tags carry a weekly wipe schedule.
Tags, lists
Which lists on Rust Data hold TEAM PROJECT, and which filters?
These Rust Data lists include TEAM PROJECT: EU Rust servers, Modded Rust servers and Rust battlefield servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How should you read the server tags on TEAM PROJECT?
The game's server browser reads these tags from TEAM PROJECT: gmvanilla (Game mode): The mode is vanilla survival; mp150 (Max players): 150 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes run weekly; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^i (Battlefield): High rates and kits, for fast PvP; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it sits under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to TEAM PROJECT?
The manual route: launch Rust, F1, then client.connect 89.105.208.146:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.