Rust Data

rustdata.spaceservers89.105.232.231:28017.ipynb

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Offline 89.105.232.231:28015 checked 6d ago

Rusty Moose |EU Biweekly|

moddedoxide

Connect

srv = rust.server("89.105.232.231:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 1 # peak 1
rank #14,249 # top 64%
last wipe 10d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
89.105.232.231:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
17 Oct 2026, 12:51 UTC
hostname
–
first seen
21 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average134/100
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average117/225
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average47/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average6/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average24/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average9/1000

Quick answers

From the figures on this page.

Population data

How does Rusty Moose |EU Biweekly| compare in the rankings?

Player hours over seven days put Rusty Moose |EU Biweekly| at #14,249, in the top 64% of the ranked set.

How many players does Rusty Moose |EU Biweekly| hold at once?

Rusty Moose |EU Biweekly| returns no live count at this refresh, having last been seen 6 days 21 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server facts

What Rust version does Rusty Moose |EU Biweekly| run?

Version Rust network protocol 2633 and build 165217 on Windows is reported by Rusty Moose |EU Biweekly|. Steam updates your game for you, but the protocol must match to join.

How reliable is Rusty Moose |EU Biweekly|, and is it online now?

The latest sample has Rusty Moose |EU Biweekly| offline, with a last sighting 6 days 21 hours ago. Over the last 6 full days the hours up number 0 of 144, 0%. Rust Data logged it first on 21 October 2026.

In which location is Rusty Moose |EU Biweekly| hosted?

Its name points to Europe, but Rusty Moose |EU Biweekly| publishes no region tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 89.105.232.231:28015 is its address.

Map and rules

What rules and settings are recorded for Rusty Moose |EU Biweekly|?

The name Rusty Moose |EU Biweekly| carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC off.

What is the map on Rusty Moose |EU Biweekly|?

The game generates its map: procedural, on Rusty Moose |EU Biweekly|.

Wipe schedule

When does Rusty Moose |EU Biweekly| wipe, and how often?

A rhythm cannot be read from the wipes of Rusty Moose |EU Biweekly| on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 10 days 18 hours ago.

Tags, lists

Which lists on Rust Data hold Rusty Moose |EU Biweekly|, and which filters?

These Rust Data lists include Rusty Moose |EU Biweekly|: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Rusty Moose |EU Biweekly| hold?

These tags are published by Rusty Moose |EU Biweekly| and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to Rusty Moose |EU Biweekly|?

In Rust, F1 opens the console: type client.connect 89.105.232.231:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Recorded game build: 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,450 players 11,620 servers online