Offline 89.109.44.17:28015 checked 3d ago
server_name
Connect
srv = rust.server("89.109.44.17:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 89.109.44.17:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 16:46 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 529/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 349/400 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 297 on average | 42/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 296 on average | 39/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 272 on average | 114/150 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 125/200 |
Quick answers
From the figures on this page.
Population
How does server_name compare in the rankings?
Player hours over seven days put server_name at #12,988, in the top 58% of the ranked set.
How full does server_name run?
Offline now for server_name, with the last sample 3 days 2 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server facts
Which Rust version is server_name on?
Rust network protocol 2635 and build 168909 on Windows is what server_name runs. Joining needs the same protocol on your game; Steam handles the update.
Is server_name up, and what does its uptime show?
Offline now for server_name, last seen 3 days 2 hours ago. Uptime of 0% across the last 2 full days: 0 hours of 48. Its earliest recorded date in Rust Data is 25 October 2026.
Where does server_name sit?
There is no region published for server_name. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 89.109.44.17:28015 is its address.
Settings and map
What rules and settings are recorded for server_name?
You will not find a gather rate in the string server_name. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map on server_name?
A procedural map runs on server_name, generated by the game.
Wipes and dates
When does server_name wipe, and how often?
A rhythm cannot be read from the wipes of server_name on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 16 days 4 hours ago, and that is the one in play.
Lists and tags
Which lists on Rust Data hold server_name, and which filters?
The Rust Data lists that server_name fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on server_name?
Read by the game's server browser, the tags server_name publishes are: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join server_name?
Enter client.connect 89.109.44.17:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.