Rust Data

rustdata.spaceservers89.109.44.241:28017.ipynb

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Offline 89.109.44.241:28015 checked 11d ago

Server name on in-game server list

Connect

srv = rust.server("89.109.44.241:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,159 # top 70%
last wipe 11d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
89.109.44.241:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
17 Oct 2026, 17:27 UTC
hostname
–
first seen
17 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 550 on average636/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 300 on average59/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average36/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 269 on average138/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average255/300

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Server name on in-game server list rank?

Over the last seven days Server name on in-game server list sits at #15,159 on player hours, in the top 70% of ranked servers.

How many players does Server name on in-game server list hold at once?

Offline now for Server name on in-game server list, with the last sample 11 days 1 hours ago.

Server data

What Rust version does Server name on in-game server list run?

The build is Rust network protocol 2634 and build 167781 on Windows, run by Server name on in-game server list. Steam updates your game for you, but the protocol must match to join.

How reliable is Server name on in-game server list, and is it online now?

Offline now for Server name on in-game server list, last seen 11 days 1 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 17 October 2026.

Which location does Server name on in-game server list run from?

For Server name on in-game server list, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 89.109.44.241:28015.

Rules, settings, map

Which settings and rules does Server name on in-game server list run?

You will not find a gather rate in the string Server name on in-game server list. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has Server name on in-game server list selected?

The game generates its map: procedural, on Server name on in-game server list.

Wipe schedule

When does Server name on in-game server list wipe, and how often?

Too few wipes are on record for Server name on in-game server list to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 11 days 1 hours ago.

Lists and tags

Which lists on Rust Data hold Server name on in-game server list, and which filters?

The Rust Data lists that Server name on in-game server list fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Server name on in-game server list?

These tags are published by Server name on in-game server list and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): Slot count: 5; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join Server name on in-game server list?

Enter client.connect 89.109.44.241:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players Slot count: 5.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online