Offline 89.110.125.116:28015 checked 13d ago
My Dev & Sandbox Server
Connect
srv = rust.server("89.110.125.116:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 89.110.125.116:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Oct 2026, 23:11 UTC
- hostname
- –
- first seen
- 16 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 119 on average | 57/999 |
| 1 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 93 on average | 135/999 |
| 2 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 54/150 |
| 3 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 1/100 |
| 4 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 16/100 |
| 5 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 23 on average | 8/100 |
Quick answers
From the figures on this page.
Population
What position does My Dev & Sandbox Server take in the server rankings?
Rank #12,967 on seven-day player hours for My Dev & Sandbox Server, within the top 60% of all ranked servers.
How many players does My Dev & Sandbox Server hold at once?
Offline now for My Dev & Sandbox Server, with the last sample 13 days 3 hours ago.
Server facts
Which Rust version is My Dev & Sandbox Server on?
Version Rust network protocol 2634 and build 167781 on Windows is reported by My Dev & Sandbox Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is My Dev & Sandbox Server, and is it up?
My Dev & Sandbox Server is offline at this refresh; the last response came 13 days 3 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 16 October 2026.
Where does My Dev & Sandbox Server sit?
For My Dev & Sandbox Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 89.110.125.116:28015 is its address.
Rules, settings, map
Which rules apply on My Dev & Sandbox Server, and what settings?
The name My Dev & Sandbox Server carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on My Dev & Sandbox Server?
A procedural map runs on My Dev & Sandbox Server, generated by the game.
Wipe data
When does My Dev & Sandbox Server wipe, and how often?
A rhythm cannot be read from the wipes of My Dev & Sandbox Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 13 days 4 hours ago.
Lists and tags
Where does My Dev & Sandbox Server appear among Rust Data lists and filters?
The Rust Data lists that My Dev & Sandbox Server fits are: Modded Rust servers and Servers with build or creative tags. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on My Dev & Sandbox Server?
Read by the game's server browser, the tags My Dev & Sandbox Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to My Dev & Sandbox Server?
The manual route: launch Rust, F1, then client.connect 89.110.125.116:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.