Rust Data

rustdata.spaceservers89.149.95.43:28017.ipynb

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Offline 89.149.95.43:28015 checked 2d ago

LinuxGSM

Connect

srv = rust.server("89.149.95.43:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #13,141 # top 59%
last wipe 2d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
89.149.95.43:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
25 Oct 2026, 22:50 UTC
hostname
–
first seen
25 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average233/250
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average14/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average19/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average143/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average41/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average40/100

Quick answers

From the figures on this page.

Player counts

How does LinuxGSM compare in the rankings?

Rank #13,141 on seven-day player hours for LinuxGSM, within the top 59% of all ranked servers.

How many players does LinuxGSM hold at once?

Offline now for LinuxGSM, with the last sample 2 days 5 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

Server data

What is the Rust version on LinuxGSM?

Rust network protocol 2635 and build 168909 on Linux is what LinuxGSM runs. Steam updates your game for you, but the protocol must match to join.

How reliable is LinuxGSM, and is it up?

LinuxGSM is offline at this refresh; the last response came 2 days 5 hours ago. Uptime of 0% across the last 2 full days: 0 hours of 48. Rust Data logged it first on 25 October 2026.

Where does LinuxGSM sit?

There is no region published for LinuxGSM. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 89.149.95.43:28015.

Settings and map

Which rules apply on LinuxGSM, and what settings?

The name LinuxGSM carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

What is the map on LinuxGSM?

The game generates its map: procedural, on LinuxGSM.

Wipe data

When does LinuxGSM wipe, and how often?

A rhythm cannot be read from the wipes of LinuxGSM on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 2 days 6 hours ago.

Tags and filters

Which lists on Rust Data hold LinuxGSM, and which filters?

These Rust Data lists include LinuxGSM: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the server tags on LinuxGSM?

These tags are published by LinuxGSM and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into LinuxGSM?

In Rust, F1 opens the console: type client.connect 89.149.95.43:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players 50 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,643 players 11,595 servers online