Rust Data

rustdata.spaceservers89.163.187.239:28014.ipynb

Run all rust-data · live

‹ All servers

Online 89.163.187.239:28015 checked 6m ago

Gamed!de

Connect

srv = rust.server("89.163.187.239:28014")
print(srv.connect_command)

Right now

srv.summary()
players now 0/8 # 0% full
7-day average 0 # peak 1
rank #9,810 # top 44%
last wipe 1d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 25 Oct, 20:06 UTC1d ago NaN NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1586544950
Map of Gamed!de
map
Procedural Map
size
4500
seed
1586544950
Open on RustMaps

Server

srv.info()
address
89.163.187.239:28015
region
–
max players
8
group limit
8, the default
wipe schedule
–
last wipe
25 Oct 2026, 20:06 UTC
hostname
–
first seen
25 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average802/850
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average57/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average118/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average459/525
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average282/350
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average214/300

Quick answers

From the figures on this page.

Player counts

What position does Gamed!de take in the server rankings?

Over the last seven days Gamed!de sits at #9,810 on player hours, in the top 44% of ranked servers.

How many players does Gamed!de hold at once?

The sample now reads 0 players for Gamed!de, out of 8 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 20:00 UTC, averaging 0 players.

Server data

How well does Gamed!de perform?

The 48-hour average is 30 server fps, with a low of 24. Buildings, deployables and all else in the world took the count as high as 115,849 entities. A high of 3,921 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does Gamed!de run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Gamed!de. The protocol has to match before you can join, and Steam does the updating.

How reliable is Gamed!de, and is it online now?

Gamed!de reports itself online at the current refresh. Count back 45 hours from its reported uptime to get the last restart. Uptime of 100% across the last 1 full day: 24 hours of 24. Its earliest recorded date in Rust Data is 25 October 2026.

Where does Gamed!de sit?

There is no region published for Gamed!de. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 89.163.187.239:28015 is its address.

Map and rules

What rules and settings are recorded for Gamed!de?

The name Gamed!de carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on Gamed!de?

Gamed!de runs a procedural map of size 4,500 with seed 1586544950, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

On what schedule does Gamed!de wipe?

The record for Gamed!de holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 46 hours ago.

Lists and tags

Where does Gamed!de appear among Rust Data lists and filters?

On Rust Data, Gamed!de appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the server tags on Gamed!de?

These tags are published by Gamed!de and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp8 (Max players): Slot count: 8; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to Gamed!de?

The manual route: launch Rust, F1, then client.connect 89.163.187.239:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp8
Max players Slot count: 8.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 94,650 players 11,876 servers online