Online 89.163.187.239:28015 checked 6m ago
Gamed!de
Connect
srv = rust.server("89.163.187.239:28014")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 25 Oct, 20:06 UTC1d ago | NaN | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1586544950
- map
- Procedural Map
- size
- 4500
- seed
- 1586544950
Server
srv.info()- address
- 89.163.187.239:28015
- region
- –
- max players
- 8
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 20:06 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 501 on average | 802/850 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 347 on average | 57/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 342 on average | 118/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 314 on average | 459/525 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 281 on average | 282/350 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 258 on average | 214/300 |
Quick answers
From the figures on this page.
Player counts
What position does Gamed!de take in the server rankings?
Over the last seven days Gamed!de sits at #9,810 on player hours, in the top 44% of ranked servers.
How many players does Gamed!de hold at once?
The sample now reads 0 players for Gamed!de, out of 8 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 20:00 UTC, averaging 0 players.
Server data
How well does Gamed!de perform?
The 48-hour average is 30 server fps, with a low of 24. Buildings, deployables and all else in the world took the count as high as 115,849 entities. A high of 3,921 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does Gamed!de run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Gamed!de. The protocol has to match before you can join, and Steam does the updating.
How reliable is Gamed!de, and is it online now?
Gamed!de reports itself online at the current refresh. Count back 45 hours from its reported uptime to get the last restart. Uptime of 100% across the last 1 full day: 24 hours of 24. Its earliest recorded date in Rust Data is 25 October 2026.
Where does Gamed!de sit?
There is no region published for Gamed!de. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 89.163.187.239:28015 is its address.
Map and rules
What rules and settings are recorded for Gamed!de?
The name Gamed!de carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map on Gamed!de?
Gamed!de runs a procedural map of size 4,500 with seed 1586544950, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
On what schedule does Gamed!de wipe?
The record for Gamed!de holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 46 hours ago.
Lists and tags
Where does Gamed!de appear among Rust Data lists and filters?
On Rust Data, Gamed!de appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the server tags on Gamed!de?
These tags are published by Gamed!de and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp8 (Max players): Slot count: 8; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to Gamed!de?
The manual route: launch Rust, F1, then client.connect 89.163.187.239:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.