Rust Data

rustdata.spaceservers89.185.80.63:28016.ipynb

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Offline 89.185.80.63:28015 checked 2d ago

Hools

Connect

srv = rust.server("89.185.80.63:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/5 # 20% full
7-day average 1 # peak 1
rank #9,395 # top 42%
last wipe 2d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
89.185.80.63:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
25 Oct 2026, 07:45 UTC
hostname
–
first seen
25 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average616/700
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average41/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average76/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average316/400
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average140/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average138/225

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Hools rank?

Player hours over seven days put Hools at #9,395, in the top 42% of the ranked set.

How full does Hools run?

Hools returns no live count at this refresh, having last been seen 2 days 10 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server facts

What Rust version does Hools run?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Hools. The protocol has to match before you can join, and Steam does the updating.

Is Hools up, and what does its uptime show?

Offline now for Hools, last seen 2 days 10 hours ago. Uptime of 0% across the last 1 full day: 0 hours of 24. The first row Rust Data holds for it is dated 25 October 2026.

Where does Hools sit?

There is no region published for Hools. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 89.185.80.63:28015.

Map and rules

What rules and settings are recorded for Hools?

You will not find a gather rate in the string Hools. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on Hools?

Hools runs a procedural map, which the game generates.

Wipes and dates

When does Hools wipe, and on what schedule?

Too few wipes are on record for Hools to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 2 days 14 hours ago.

Tags and filters

Which lists on Rust Data hold Hools, and which filters?

The Rust Data lists that Hools fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on Hools hold?

These tags are published by Hools and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to Hools?

Enter client.connect 89.185.80.63:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players Slot count: 5.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 69,659 players 11,803 servers online