Rust Data

rustdata.spaceservers89.188.169.136:28016.ipynb

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Offline 89.188.169.136:28015 checked 11d ago

nameserver

Connect

srv = rust.server("89.188.169.136:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,104 # top 70%
last wipe 12d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
89.188.169.136:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 19:19 UTC
hostname
–
first seen
15 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average528/625
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average32/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average54/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average274/325
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average109/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average121/150

Quick answers

From the figures on this page.

Population

How does nameserver compare in the rankings?

Over the last seven days nameserver sits at #15,104 on player hours, in the top 70% of ranked servers.

How many players does nameserver hold at once?

Offline now for nameserver, with the last sample 11 days 11 hours ago.

Server facts

What is the Rust version on nameserver?

The build is Rust network protocol 2634 and build 167781 on Windows, run by nameserver. Joining needs the same protocol on your game; Steam handles the update.

Is nameserver up, and what does its uptime show?

nameserver is offline at this refresh; the last response came 11 days 11 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 15 October 2026.

Where does nameserver sit?

There is no region published for nameserver. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 89.188.169.136:28015.

Settings and map

Which rules apply on nameserver, and what settings?

No gather rate appears in the name: nameserver. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has nameserver loaded?

The game generates its map: procedural, on nameserver.

Wipes and dates

When does nameserver wipe, and how often?

Too few wipes are on record for nameserver to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 12 days 3 hours ago, and that is the one in play.

Tags and filters

Which lists on Rust Data hold nameserver, and which filters?

The Rust Data lists that nameserver fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on nameserver hold?

These tags are published by nameserver and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into nameserver?

Enter client.connect 89.188.169.136:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 61,286 players 11,755 servers online