Rust Data

rustdata.spaceservers89.190.5.80:28037.ipynb

Run all rust-data · live

‹ All servers

Online 89.190.5.80:28035 checked 5m ago

[EU/FIN] Hermit's Island

monthly wipes vanillamoddedcarbon

Connect

srv = rust.server("89.190.5.80:28037")
print(srv.connect_command)

Right now

srv.summary()
players now 0/150 # 0% full
7-day average 0 # peak 1
rank #7,319 # top 33%
last wipe 11d ago # monthly schedule
next wipe 8d 13h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75106:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep11 Oct16 Oct22 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. # The force wipe · high confidence

usual gap6.4 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

inatkind
08d 13hThu 5 Nov, 19:00 UTCFW force wipe
136d 13hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Fri 16 OctSat 10 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 19 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 21:09 UTC11d ago 2 NaN running 1
1 Sat 10 Oct, 11:37 UTC17d ago 1 held half 6.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 819921473
Map of [EU/FIN] Hermit's Island
map
Procedural Map
size
2500
seed
819921473
Open on RustMaps

Server

srv.info()
address
89.190.5.80:28035
region
–
max players
150
group limit
8, the default
wipe schedule
monthly
last wipe
16 Oct 2026, 21:09 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
A small 2.5K island in the north. A hermit lives here and builds wood houses. She is an AI experiment: she thinks, talks, and acts on her own. This server is used for plugin development, so anything can happen. It may freeze or restart while you are on it. Quiet, unfinished, and a little strange.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average29/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average9/1000
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average8/1000
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 61 on average47/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 59 on average84/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10EU · groups of 16+ · monthly · 58 on average1/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does [EU/FIN] Hermit's Island rank?

Player hours over seven days put [EU/FIN] Hermit's Island at #7,319, in the top 33% of the ranked set.

How full does [EU/FIN] Hermit's Island run?

Current row: 0 players on [EU/FIN] Hermit's Island, against 150 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 15:00 UTC is the busiest, at 1 players.

Server data

What does performance look like on [EU/FIN] Hermit's Island?

Server fps over the last 48 hours averages 201; the floor is 149. The entity count peaked at 30,979, covering buildings, deployables and the rest of the world. A high of 1,854 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What Rust version does [EU/FIN] Hermit's Island run?

Rust network protocol 2635 and build 168909 on Linux is what [EU/FIN] Hermit's Island runs. Steam updates your game for you, but the protocol must match to join.

Is [EU/FIN] Hermit's Island up, and what does its uptime show?

Online is the state at the latest refresh for [EU/FIN] Hermit's Island. Count back 3 minutes from its reported uptime to get the last restart. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is [EU/FIN] Hermit's Island hosted?

No region tag is published by [EU/FIN] Hermit's Island, though its name points to Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 89.190.5.80:28035.

Map and rules

Which rules apply on [EU/FIN] Hermit's Island, and what settings?

No gather rate appears in the name: [EU/FIN] Hermit's Island. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. VAC is running: Valve's anti-cheat is on.

What is the map on [EU/FIN] Hermit's Island?

Size 2,500, seed 819921473: the procedural map on [EU/FIN] Hermit's Island, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does [EU/FIN] Hermit's Island wipe, and on what schedule?

The only wipe [EU/FIN] Hermit's Island takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 11 days 8 hours ago. Its tags carry a monthly wipe schedule.

What is wipe day on [EU/FIN] Hermit's Island like?

Recent wipes averaged 2 players at their peak. The crowd on the latest wipe topped out 19 hours after it began. Half the peak or more was held to the next wipe in 100% of recent wipes.

Tags and filters

Which lists on Rust Data hold [EU/FIN] Hermit's Island, and which filters?

These Rust Data lists include [EU/FIN] Hermit's Island: EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the server tags on [EU/FIN] Hermit's Island?

The game's server browser reads these tags from [EU/FIN] Hermit's Island: gmvanilla (Game mode): The mode is vanilla survival; mp150 (Max players): The server lists 150 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to [EU/FIN] Hermit's Island?

The manual route: launch Rust, F1, then client.connect 89.190.5.80:28035. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://sereneisland.eu is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp150,ptrak,$r?,v2635,^z,^y,^m,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp150
Max players The server lists 150 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,161 players 11,582 servers online