Rust Data

rustdata.spaceservers89.222.104.137:22620.ipynb

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Offline EU 89.222.104.137:22637 checked 45d ago

[ESP/Ñ] DEV

biweekly wipes vanillamoddedcarbonpve

Connect

srv = rust.server("89.222.104.137:22620")
print(srv.connect_command)

Right now

srv.summary()
players now 1/40 # 2% full
7-day average 0 # peak –
rank #14,002 # #2390 in EU
last wipe 46d ago # biweekly schedule
next wipe 6d 18h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
06d 18hThu 5 Nov, 19:00 UTCFW force wipe
19d 18hSun 8 Nov, 19:48 UTCwipe
223d 18hSun 22 Nov, 19:48 UTCwipe
334d 18hThu 3 Dec, 19:00 UTCFW force wipe
437d 18hSun 6 Dec, 19:48 UTCwipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 13 Sep, 19:48 UTC46d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Bots y eventos en todo el mapa
size
–
seed
–

Server

srv.info()
address
89.222.104.137:22637
region
EU
max players
40
group limit
12 max
wipe schedule
biweekly
last wipe
13 Sep 2026, 19:48 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average151/2000
1TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average17/100
2[EU/US] RustyWasteland PVE | Fun Week | Zombies | RaidBasesEU · groups of 10+ · biweekly · 26 on average25/100
3RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 26 on average5/200
4[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 26 on average54/75
5PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 24 on average10/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does [ESP/Ñ] DEV rank?

On seven-day player hours [ESP/Ñ] DEV is #14,002 overall and #2,390 in Europe, inside the top – of all ranked servers.

What population does [ESP/Ñ] DEV carry?

Offline now for [ESP/Ñ] DEV, with the last sample 45 days 8 hours ago.

Server facts

Which Rust version is [ESP/Ñ] DEV on?

The build is Rust network protocol 2633 and build 163794 on Linux, run by [ESP/Ñ] DEV. Steam updates your game for you, but the protocol must match to join.

How reliable is [ESP/Ñ] DEV, and is it online now?

Offline now for [ESP/Ñ] DEV, last seen 45 days 8 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Which location does [ESP/Ñ] DEV run from?

With its EU tag, [ESP/Ñ] DEV lists itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 89.222.104.137:22637 is its address.

Rules, settings, map

Which settings and rules does [ESP/Ñ] DEV run?

No gather rate appears in the name: [ESP/Ñ] DEV. 12 players is the maximum per group. pve is the game mode here, and no combat between players. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.

Wipes and dates

When does [ESP/Ñ] DEV wipe, and how often?

The tag sets the prediction: [ESP/Ñ] DEV has too few wipes on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 46 days 5 hours ago. Its tags carry a wipe schedule of every two weeks.

What is wipe day on [ESP/Ñ] DEV like?

The average peak over recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Where does [ESP/Ñ] DEV appear among Rust Data lists and filters?

The Rust Data lists that [ESP/Ñ] DEV fits are: EU Rust servers, Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the server tags on [ESP/Ñ] DEV?

These tags are published by [ESP/Ñ] DEV and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp40 (Max players): The server lists 40 slots; ts12 (Group limit): Team size tops out at 12; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): The server runs build 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^b (Biweekly): Wipes run on a two-week cycle; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into [ESP/Ñ] DEV?

Enter client.connect 89.222.104.137:22637 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2633,^z,^y,^b,^v,EU,^p,gmvanilla,cs163794,ts12

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp40
Max players The server lists 40 slots.
ts12
Group limit Team size tops out at 12.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs163794
Build The server runs build 163794.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Runs on Carbon for plugins.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,014 players 11,706 servers online