Offline EU 89.222.104.137:22637 checked 45d ago
[ESP/Ñ] DEV
Connect
srv = rust.server("89.222.104.137:22620")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 9d 18h | Sun 8 Nov, 19:48 UTC | wipe |
| 2 | 23d 18h | Sun 22 Nov, 19:48 UTC | wipe |
| 3 | 34d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 4 | 37d 18h | Sun 6 Dec, 19:48 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 13 Sep, 19:48 UTC46d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Bots y eventos en todo el mapa
- size
- –
- seed
- –
Server
srv.info()- address
- 89.222.104.137:22637
- region
- EU
- max players
- 40
- group limit
- 12 max
- wipe schedule
- biweekly
- last wipe
- 13 Sep 2026, 19:48 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 242 on average | 151/2000 |
| 1 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 49 on average | 17/100 |
| 2 | [EU/US] RustyWasteland PVE | Fun Week | Zombies | RaidBases | EU · groups of 10+ · biweekly · 26 on average | 25/100 |
| 3 | RustAria#4 [Мирный / PVE / SKINDROPS] | EU · groups of 100+ · biweekly · 26 on average | 5/200 |
| 4 | [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME | EU · groups of 8+ · biweekly · 26 on average | 54/75 |
| 5 | PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events | EU · groups of 8+ · biweekly · 24 on average | 10/100 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does [ESP/Ñ] DEV rank?
On seven-day player hours [ESP/Ñ] DEV is #14,002 overall and #2,390 in Europe, inside the top – of all ranked servers.
What population does [ESP/Ñ] DEV carry?
Offline now for [ESP/Ñ] DEV, with the last sample 45 days 8 hours ago.
Server facts
Which Rust version is [ESP/Ñ] DEV on?
The build is Rust network protocol 2633 and build 163794 on Linux, run by [ESP/Ñ] DEV. Steam updates your game for you, but the protocol must match to join.
How reliable is [ESP/Ñ] DEV, and is it online now?
Offline now for [ESP/Ñ] DEV, last seen 45 days 8 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Which location does [ESP/Ñ] DEV run from?
With its EU tag, [ESP/Ñ] DEV lists itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 89.222.104.137:22637 is its address.
Rules, settings, map
Which settings and rules does [ESP/Ñ] DEV run?
No gather rate appears in the name: [ESP/Ñ] DEV. 12 players is the maximum per group. pve is the game mode here, and no combat between players. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.
Wipes and dates
When does [ESP/Ñ] DEV wipe, and how often?
The tag sets the prediction: [ESP/Ñ] DEV has too few wipes on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 46 days 5 hours ago. Its tags carry a wipe schedule of every two weeks.
What is wipe day on [ESP/Ñ] DEV like?
The average peak over recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Where does [ESP/Ñ] DEV appear among Rust Data lists and filters?
The Rust Data lists that [ESP/Ñ] DEV fits are: EU Rust servers, Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the server tags on [ESP/Ñ] DEV?
These tags are published by [ESP/Ñ] DEV and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp40 (Max players): The server lists 40 slots; ts12 (Group limit): Team size tops out at 12; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): The server runs build 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^b (Biweekly): Wipes run on a two-week cycle; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into [ESP/Ñ] DEV?
Enter client.connect 89.222.104.137:22637 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.