Online EU 89.222.104.137:22619 checked 34m ago
[ESP/Ñ] DEV
Connect
srv = rust.server("89.222.104.137:22621")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 12d 16h | Wed 11 Nov, 17:36 UTC | wipe |
| 2 | 26d 16h | Wed 25 Nov, 17:36 UTC | wipe |
| 3 | 34d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 4 | 40d 16h | Wed 9 Dec, 17:36 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 28 Oct, 17:36 UTC1d ago | NaN | NaN | running | 0 |
| 1 | Sat 24 Oct, 22:04 UTC5d ago | 1 | halved by day 1 | 3.8 days | 0 |
| 2 | Mon 12 Oct, 15:04 UTC17d ago | 1 | halved by day 2 | 12.3 days | 0 |
| 3 | Thu 1 Oct, 19:09 UTC FW28d ago | 1 | halved by day 2 | 10.8 days | 0 |
| 4 | Tue 29 Sep, 17:22 UTC30d ago | 1 | held half | 2.1 days | 0 |
| 5 | Wed 16 Sep, 16:55 UTC43d ago | 1 | halved by day 2 | 13 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 242 on average | 151/2000 |
| 1 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 49 on average | 17/100 |
| 2 | [EU/US] RustyWasteland PVE | Fun Week | Zombies | RaidBases | EU · groups of 10+ · biweekly · 26 on average | 25/100 |
| 3 | [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME | EU · groups of 8+ · biweekly · 26 on average | 54/75 |
| 4 | RustAria#4 [Мирный / PVE / SKINDROPS] | EU · groups of 100+ · biweekly · 26 on average | 5/200 |
| 5 | PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events | EU · groups of 8+ · biweekly · 24 on average | 10/100 |
Quick answers
From the figures on this page.
Population
What position does [ESP/Ñ] DEV take in the server rankings?
Player hours over the last seven days: #8,466 for [ESP/Ñ] DEV, #2,132 in Europe, within the top 38% of the ranked set.
What population does [ESP/Ñ] DEV carry?
Current row: 0 players on [ESP/Ñ] DEV, against 40 slots. Over the last seven days it averaged 0 players and peaked at 1.
Server data
How well does [ESP/Ñ] DEV perform?
Server fps over the last 48 hours averages 30; the floor is 22. Buildings, deployables and all else in the world took the count as high as 71,396 entities. The memory field tops out at 3,944 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does [ESP/Ñ] DEV run?
Rust network protocol 2635 and build 168909 on Linux is what [ESP/Ñ] DEV runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is [ESP/Ñ] DEV, and is it online now?
The current sample puts [ESP/Ñ] DEV online. Count back 18 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 15 September 2026.
Where does [ESP/Ñ] DEV sit?
With its EU tag, [ESP/Ñ] DEV lists itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 89.222.104.137:22619.
Rules, settings, map
What rules and settings are recorded for [ESP/Ñ] DEV?
No gather rate appears in the name: [ESP/Ñ] DEV. 12 players is the maximum per group. Game mode pve, with this note: no combat between players. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. Anti-cheat status: VAC on.
Which map has [ESP/Ñ] DEV loaded?
The game generates the map on [ESP/Ñ] DEV: procedural, size 3,500, seed 1337. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: Bots y eventos en todo el mapa.
Wipe data
When does [ESP/Ñ] DEV wipe, and how often?
Too few wipes are on record for [ESP/Ñ] DEV to confirm its schedule, so the tag drives the prediction. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 31 hours ago, and that is the one in play. The tags list a two-weekly wipe cycle.
What is wipe day on [ESP/Ñ] DEV like?
Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 20% of recent wipes. The drop under half arrived by day 2 in the other cases.
Tags and filters
Where does [ESP/Ñ] DEV appear among Rust Data lists and filters?
These Rust Data lists include [ESP/Ñ] DEV: EU Rust servers, Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Which meanings do the tags on [ESP/Ñ] DEV hold?
The game's server browser reads these tags from [ESP/Ñ] DEV: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts12 (Group limit): No team may exceed 12; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks between wipes; ^p (PvE): PvE: the world is the threat, not other players; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon; EU (Europe): In the server browser it sits under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into [ESP/Ñ] DEV?
The manual route: launch Rust, F1, then client.connect 89.222.104.137:22619. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.