Rust Data

rustdata.spaceservers89.222.111.187:28018.ipynb

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Offline 89.222.111.187:28015 checked 1d ago

GrindMind

Connect

srv = rust.server("89.222.111.187:28018")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,341 # top 69%
last wipe 13d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123417:0019:0022:0000:0003:0005:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040017:0019:0022:0000:0003:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 670234514
Map of GrindMind
map
Procedural Map
size
4500
seed
670234514
Open on RustMaps

Server

srv.info()
address
89.222.111.187:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 09:16 UTC
hostname
–
first seen
16 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average437/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average460/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average981/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average60/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average989/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average28/250

Quick answers

From the figures on this page.

Player counts

What position does GrindMind take in the server rankings?

Player hours over seven days put GrindMind at #15,341, in the top 69% of the ranked set.

How many players does GrindMind hold at once?

Offline now for GrindMind, with the last sample 34 hours ago. Over the last seven days it averaged 0 players.

Server data

How smoothly does GrindMind run?

Averaged over 48 hours: 225 server fps, never under 177. The entity count peaked at 116,764, covering buildings, deployables and the rest of the world. The memory field tops out at 5,357 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on GrindMind?

The build is Rust network protocol 2634 and build 167781 on Linux, run by GrindMind. Steam updates your game for you, but the protocol must match to join.

How reliable is GrindMind, and is it online now?

GrindMind is offline at this refresh; the last response came 34 hours ago. The uptime it reports puts the last restart about 11 days 19 hours ago. 150 of 168 hours up over the last 7 full days, or 89%. Its earliest recorded date in Rust Data is 16 October 2026.

Which location does GrindMind run from?

There is no region published for GrindMind. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 89.222.111.187:28015.

Settings and map

What rules and settings are recorded for GrindMind?

No gather rate appears in the name: GrindMind. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has GrindMind loaded?

Size 4,500, seed 670234514: the procedural map on GrindMind, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does GrindMind wipe, and how often?

Too few wipes are on record for GrindMind to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 13 days 7 hours ago, and that is the one in play.

Tags, lists

Which lists on Rust Data hold GrindMind, and which filters?

The Rust Data lists that GrindMind fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on GrindMind hold?

These tags are published by GrindMind and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join GrindMind?

In Rust, F1 opens the console: type client.connect 89.222.111.187:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 96,345 players 11,873 servers online