Offline 89.223.7.49:28015 checked 25d ago
Rust Server | Friends
Connect
srv = rust.server("89.223.7.49:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 10:44 UTC25d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 89.223.7.49:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 10:44 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 534 on average | 299/300 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 322 on average | 20/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 321 on average | 17/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 184/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 95/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 24/100 |
Quick answers
From the figures on this page.
Player counts
How does Rust Server | Friends compare in the rankings?
Player hours over seven days put Rust Server | Friends at #13,815, in the top 60% of the ranked set.
How full does Rust Server | Friends run?
Rust Server | Friends returns no live count at this refresh, having last been seen 25 days 18 hours ago.
Server data
What Rust version does Rust Server | Friends run?
The build is Rust network protocol 2634 and build 166586 on Windows, run by Rust Server | Friends. Steam updates your game for you, but the protocol must match to join.
Is Rust Server | Friends up, and what does its uptime show?
Rust Server | Friends is offline at this refresh; the last response came 25 days 18 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 2 October 2026.
Which location does Rust Server | Friends run from?
No region is published by Rust Server | Friends. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 89.223.7.49:28015.
Map and rules
Which rules apply on Rust Server | Friends, and what settings?
You will not find a gather rate in the string Rust Server | Friends. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Rust Server | Friends selected?
The game generates its map: procedural, on Rust Server | Friends.
Wipe data
When does Rust Server | Friends wipe, and how often?
The record for Rust Server | Friends holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 25 days 19 hours ago.
On Rust Server | Friends, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.
Tags, lists
Which lists on Rust Data hold Rust Server | Friends, and which filters?
These Rust Data lists include Rust Server | Friends: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Rust Server | Friends?
The game's server browser reads these tags from Rust Server | Friends: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166586 (Build): The server runs build 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to Rust Server | Friends?
In Rust, F1 opens the console: type client.connect 89.223.7.49:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.