Rust Data

rustdata.spaceservers89.23.157.154:28017.ipynb

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Offline 89.23.157.154:28015 checked 13d ago

My Local Server

Connect

srv = rust.server("89.23.157.154:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,249 # top 70%
last wipe 14d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct14 Oct16 Oct19 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.6 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 14 Oct, 07:55 UTC14d ago 1 NaN running 0
1 Fri 9 Oct, 17:53 UTC18d ago 0 NaN 4.6 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
89.23.157.154:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 07:55 UTC
hostname
–
first seen
9 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average694/725
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average445/500
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 307 on average34/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 306 on average48/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 267 on average151/175
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 265 on average222/250

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does My Local Server rank?

Over the last seven days My Local Server sits at #15,249 on player hours, in the top 70% of ranked servers.

How many players does My Local Server hold at once?

The current row shows My Local Server offline; the last response was 13 days 22 hours ago.

Server data

Which Rust version is My Local Server on?

Version Rust network protocol 2634 and build 167398 on Linux is reported by My Local Server. The protocol has to match before you can join, and Steam does the updating.

Is My Local Server up, and what does its uptime show?

My Local Server is offline at this refresh; the last response came 13 days 22 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 9 October 2026.

In which location is My Local Server hosted?

For My Local Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 89.23.157.154:28015 is its address.

Settings and map

What rules and settings are recorded for My Local Server?

You will not find a gather rate in the string My Local Server. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is not running; Valve's anti-cheat is off.

Which map has My Local Server selected?

My Local Server runs a procedural map, which the game generates.

Wipes and dates

When does My Local Server wipe, and on what schedule?

A rhythm cannot be read from the wipes of My Local Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 14 days 6 hours ago.

On My Local Server, what happens on wipe day?

Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 1 hours in.

Tags, lists

Where does My Local Server appear among Rust Data lists and filters?

These Rust Data lists include My Local Server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Local Server?

The game's server browser reads these tags from My Local Server: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to My Local Server?

In Rust, F1 opens the console: type client.connect 89.23.157.154:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players The server lists 1 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 81,598 players 11,780 servers online