Offline 89.235.246.4:28015 checked 43d ago
ServerName
Connect
srv = rust.server("89.235.246.4:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 89.235.246.4:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Sep 2026, 10:39 UTC
- hostname
- –
- first seen
- 14 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 530 on average | 231/250 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 329 on average | 15/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 327 on average | 22/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 107/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 45/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 43/100 |
Quick answers
From the figures on this page.
Population
What position does ServerName take in the server rankings?
Rank #15,049 on seven-day player hours for ServerName, within the top – of all ranked servers.
What population does ServerName carry?
ServerName returns no live count at this refresh, having last been seen 43 days 15 hours ago.
Server data
What is the Rust version on ServerName?
Version Rust network protocol 2633 and build 163794 on Windows is reported by ServerName. Steam updates your game for you, but the protocol must match to join.
How reliable is ServerName, and is it up?
Offline now for ServerName, last seen 43 days 15 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 14 September 2026.
In which location is ServerName hosted?
For ServerName, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 89.235.246.4:28015 is its address.
Map and rules
What rules and settings are recorded for ServerName?
The name ServerName carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.
Wipe data
When does ServerName wipe, and how often?
Too few wipes are on record for ServerName to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 43 days 16 hours ago.
Tags and filters
Where does ServerName appear among Rust Data lists and filters?
The Rust Data lists that ServerName fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on ServerName hold?
These tags are published by ServerName and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to ServerName?
In Rust, F1 opens the console: type client.connect 89.235.246.4:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.