Offline 89.24.34.239:28015 checked 41d ago
Staging
Connect
srv = rust.server("89.24.34.239:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 15 Sep, 13:29 UTC42d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 89.24.34.239:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Sep 2026, 13:29 UTC
- hostname
- –
- first seen
- 15 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 532 on average | 217/250 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 327 on average | 16/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 325 on average | 21/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 118/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 40/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 42/100 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Staging rank?
Over the last seven days Staging sits at #14,837 on player hours, in the top – of ranked servers.
How many players does Staging hold at once?
The current row shows Staging offline; the last response was 41 days 6 hours ago.
Server data
What is the Rust version on Staging?
Rust network protocol 2633 and build 164434 on Windows is what Staging runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Staging, and is it online now?
Offline now for Staging, last seen 41 days 6 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 15 September 2026.
Which location does Staging run from?
There is no region published for Staging. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 89.24.34.239:28015.
Map and rules
Which rules apply on Staging, and what settings?
The name Staging carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Staging selected?
A procedural map runs on Staging, generated by the game.
Wipe data
When does Staging wipe, and on what schedule?
A rhythm cannot be read from the wipes of Staging on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 42 days 14 hours ago.
On Staging, what happens on wipe day?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in.
Lists and tags
Which lists on Rust Data hold Staging, and which filters?
The Rust Data lists that Staging fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Staging?
The game's server browser reads these tags from Staging: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164434 (Build): The server runs build 164434; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into Staging?
Enter client.connect 89.24.34.239:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.