Rust Data

rustdata.spaceservers89.245.1.6:28016.ipynb

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Offline 89.245.1.6:28015 checked 44d ago

Grinsoft.de

Connect

srv = rust.server("89.245.1.6:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,126 # no region published
last wipe 58d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
89.245.1.6:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
31 Aug 2026, 15:59 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 547 on average629/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average478/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 303 on average62/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 303 on average43/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 268 on average143/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 261 on average260/300

Quick answers

From the figures on this page.

Population data

How does Grinsoft.de compare in the rankings?

Rank #15,126 on seven-day player hours for Grinsoft.de, within the top – of all ranked servers.

How many players does Grinsoft.de hold at once?

Offline now for Grinsoft.de, with the last sample 44 days 16 hours ago.

About the server

What is the Rust version on Grinsoft.de?

Version Rust network protocol 2632 and build 162434 on Windows is reported by Grinsoft.de. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Grinsoft.de, and is it online now?

Grinsoft.de is offline at this refresh; the last response came 44 days 16 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does Grinsoft.de sit?

For Grinsoft.de, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 89.245.1.6:28015 is its address.

Map and rules

What rules and settings are recorded for Grinsoft.de?

No gather rate appears in the name: Grinsoft.de. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has Grinsoft.de selected?

Grinsoft.de runs a procedural map, which the game generates.

Wipe data

When does Grinsoft.de wipe, and how often?

The record for Grinsoft.de holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 58 days 1 hours ago.

Tags, lists

Which Rust Data filters and lists contain Grinsoft.de?

The Rust Data lists that Grinsoft.de fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Grinsoft.de?

These tags are published by Grinsoft.de and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2632 (Protocol): Protocol 2632 is required; a different game version cannot connect; cs162434 (Build): Build number: 162434; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into Grinsoft.de?

In Rust, F1 opens the console: type client.connect 89.245.1.6:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2632,gmrust,cs162434,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2632
Protocol Protocol 2632 is required; a different game version cannot connect.
cs162434
Build Build number: 162434.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 88,651 players 11,840 servers online